diff options
author | Pablo Dobarro <pablodp606@gmail.com> | 2020-05-19 02:04:37 +0300 |
---|---|---|
committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-05-25 18:35:39 +0300 |
commit | 6d4dc22e17a7b2bb22495602a8f64cd6c00162d3 (patch) | |
tree | 64eeca24bcb58e693519af8232c1d25797a9a344 /source/blender/blenkernel/BKE_paint.h | |
parent | 28d81f7b24283e31fc3a636dc30f37d57d0e3c58 (diff) |
Sculpt: Pose Brush Scale/Transform deform mode
This is an alternative deformation brush for the Pose Brush intended
quickly change the proportions of the mesh. The regular mode scales
using the segment's origin as a pivot. The inverted mode drags the
entire segment using the grab delta.
The only difference with the regular pose brush is that it is not
compatible with IK, so the option is disabled and set to 1 segment. The
rest of the options should work as expected.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D7374
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r-- | source/blender/blenkernel/BKE_paint.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index a7ece2e3167..ac292432acc 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -239,6 +239,7 @@ typedef struct SculptPoseIKChainSegment { float initial_orig[3]; float initial_head[3]; float len; + float scale; float rot[4]; float *weights; |