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author | Hans Goudey <h.goudey@me.com> | 2022-07-20 05:50:45 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-07-20 05:50:45 +0300 |
commit | 8c5d90f5ce928e45249ddd9f642c24b6dd69d64c (patch) | |
tree | ccbbf8f065eadbe85cdc1f8d70a9d036e9c030b5 /source/blender/blenkernel/BKE_paint.h | |
parent | 111bf7d76b080555fd524b2b4a138bcad2e5b206 (diff) | |
parent | 215f805ce6b540177dedd71721e62c56a764a5ea (diff) |
Merge branch 'master' into temp-legacy-mesh-format-optiontemp-legacy-mesh-format-option
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r-- | source/blender/blenkernel/BKE_paint.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index ffe80ff47b6..162459d2005 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -200,6 +200,11 @@ bool BKE_paint_select_vert_test(struct Object *ob); * (when we don't care if its face or vert) */ bool BKE_paint_select_elem_test(struct Object *ob); +/** + * Checks if face/vertex hiding is always applied in the current mode. + * Returns true in vertex/weight paint. + */ +bool BKE_paint_always_hide_test(struct Object *ob); /* Partial visibility. */ |