Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2020-10-14 06:43:54 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-10-14 06:43:54 +0300
commitdeca7c795411975e3bfb11cd6934ace768be772b (patch)
treeed90e9acb30ea57510edf3dd4228ff93074f0f9f /source/blender/blenkernel/BKE_paint.h
parent2cc7be3e4907a0f9ed508b278cae987b35b2f503 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r--source/blender/blenkernel/BKE_paint.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 64910e5f1a9..614badb59f9 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -270,12 +270,12 @@ typedef enum eSculptClothConstraintType {
/* Constraint that creates the structure of the cloth. */
SCULPT_CLOTH_CONSTRAINT_STRUCTURAL = 0,
/* Constraint that references the position of a vertex and a position in deformation_pos which
- can be deformed by the tools. */
+ * can be deformed by the tools. */
SCULPT_CLOTH_CONSTRAINT_DEFORMATION = 1,
- /* Constarint that references the vertex position and a editable softbody position for
- plasticity. */
+ /* Constraint that references the vertex position and a editable soft-body position for
+ * plasticity. */
SCULPT_CLOTH_CONSTRAINT_SOFTBODY = 2,
- /* Constarint that references the vertex position and its initial position. */
+ /* Constraint that references the vertex position and its initial position. */
SCULPT_CLOTH_CONSTRAINT_PIN = 3,
} eSculptClothConstraintType;
@@ -295,7 +295,7 @@ typedef struct SculptClothLengthConstraint {
float length;
float strength;
- /* Index in SculptClothSimulation.node_state of the node from where this constraint was created.
+ /* Index in #SculptClothSimulation.node_state of the node from where this constraint was created.
* This constraints will only be used by the solver if the state is active. */
int node;
@@ -329,7 +329,7 @@ typedef struct SculptClothSimulation {
struct ListBase *collider_list;
int totnode;
- /* PBVHNode pointer as a key, index in SculptClothSimulation.node_state as value. */
+ /** #PBVHNode pointer as a key, index in #SculptClothSimulation.node_state as value. */
struct GHash *node_state_index;
eSculptClothNodeSimState *node_state;
} SculptClothSimulation;
@@ -341,7 +341,7 @@ typedef struct SculptPersistentBase {
} SculptPersistentBase;
typedef struct SculptVertexInfo {
- /* Idexed by vertex, stores and ID of its topologycally connected component. */
+ /* Indexed by vertex, stores and ID of its topologically connected component. */
int *connected_component;
/* Indexed by base mesh vertex index, stores if that vertex is a boundary. */
@@ -429,7 +429,7 @@ typedef struct SculptFakeNeighbors {
/* Max distance used to calculate neighborhood information. */
float current_max_distance;
- /* Idexed by vertex, stores the vertex index of its fake neighbor if available. */
+ /* Indexed by vertex, stores the vertex index of its fake neighbor if available. */
int *fake_neighbor_index;
} SculptFakeNeighbors;