diff options
author | Janne Karhu <jhkarh@gmail.com> | 2010-09-02 12:06:53 +0400 |
---|---|---|
committer | Janne Karhu <jhkarh@gmail.com> | 2010-09-02 12:06:53 +0400 |
commit | 5db18d474fa2c8b7176806368e5bc0aa68fef325 (patch) | |
tree | d914241547c9c076e966024cb59834d013b4ce42 /source/blender/blenkernel/BKE_particle.h | |
parent | 18954a711fc920da3933e71d7705f07337fd13eb (diff) |
"Fix" for [#23621] lattice modifier on particle hair when applied doesn't apply it to the hair
* Although not strictly a bug it is the expected behavior and won't mess anything else up.
* Note: the lattice is applied to the actual hair keys instead of the calculated strands so the applied result will differ a bit from the original.
Diffstat (limited to 'source/blender/blenkernel/BKE_particle.h')
-rw-r--r-- | source/blender/blenkernel/BKE_particle.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index fcef00ae9b3..f357e77f84e 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -253,6 +253,7 @@ ParticleThread *psys_threads_create(struct ParticleSimulationData *sim); void psys_threads_free(ParticleThread *threads); void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3], float zvec[3], float center[3]); +void psys_apply_hair_lattice(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys); /* particle_system.c */ struct ParticleSystem *psys_get_target_system(struct Object *ob, struct ParticleTarget *pt); |