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authorPablo Dobarro <pablodp606@gmail.com>2020-04-05 03:00:50 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-04-14 22:00:14 +0300
commit7dd8c889f18e9df5c86356fedb063e5ff9261577 (patch)
treed9e510368ade84a75a2013f54379ac2a464c577b /source/blender/blenkernel/BKE_pbvh.h
parentf881ff129f785ed9491be04bc3dad6645903ddaa (diff)
Sculpt: Sharpen Mesh Filter
This mesh filter sharpens and smooths the mesh based on its curvature, resulting in pinching hard edges and polishing flat surfaces. It fixes most of the artifacts of the voxel remesher and those produced when sculpting hard surfaces and stylized models with creasing and flattening brushes. It needs and accumulate_displacement step before each filter iteration which can't be multithreaded in an easy way (it would need something to sync the threads when modifying the data of neighbors in a different node), but this does not affect performance in a significant way. Reviewed By: brecht Differential Revision: https://developer.blender.org/D7335
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