diff options
author | Sergej Reich <sergej.reich@googlemail.com> | 2013-01-23 00:47:03 +0400 |
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committer | Sergej Reich <sergej.reich@googlemail.com> | 2013-01-23 00:47:03 +0400 |
commit | 8b8d4ba7effcf73d72e224d2934b6ad0f3a5ee74 (patch) | |
tree | 151f57c635fbf1c0cfade2b24552c98a41acefff /source/blender/blenkernel/BKE_pointcache.h | |
parent | 8733150ac18f68da8a45f733554fa74272fcbeea (diff) |
sim: Remove "continue physics" code
This was left over from 2.4x days and is not used anymore.
Now simulations are always interactive.
Diffstat (limited to 'source/blender/blenkernel/BKE_pointcache.h')
-rw-r--r-- | source/blender/blenkernel/BKE_pointcache.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h index 77b35e1a25c..7203400b267 100644 --- a/source/blender/blenkernel/BKE_pointcache.h +++ b/source/blender/blenkernel/BKE_pointcache.h @@ -294,10 +294,6 @@ int BKE_ptcache_read(PTCacheID *pid, float cfra); /* Main cache writing call. */ int BKE_ptcache_write(PTCacheID *pid, unsigned int cfra); -/****************** Continue physics ***************/ -void BKE_ptcache_set_continue_physics(struct Main *bmain, struct Scene *scene, int enable); -int BKE_ptcache_get_continue_physics(void); - /******************* Allocate & free ***************/ struct PointCache *BKE_ptcache_add(struct ListBase *ptcaches); void BKE_ptcache_free_mem(struct ListBase *mem_cache); |