diff options
author | Sergej Reich <sergej.reich@googlemail.com> | 2013-01-26 21:38:45 +0400 |
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committer | Sergej Reich <sergej.reich@googlemail.com> | 2013-01-26 21:38:45 +0400 |
commit | c84383301c5a2582e95259a7e4468a23a3566401 (patch) | |
tree | 1dd1df9d9cfb2cf5714f5ed5762f2cb5e2d56160 /source/blender/blenkernel/BKE_scene.h | |
parent | 7e49a39acda5cdc86ce87470f7dc10cd80f1eba7 (diff) |
Fix [#34005] blender will close immediately in debug mode on deleting objects
Was silly mistake from rigidbody merge, base was used after it's been
freed.
Now don't free base in BKE_scene_base_remove() and rename it to
BKE_scene_base_unlink().
Diffstat (limited to 'source/blender/blenkernel/BKE_scene.h')
-rw-r--r-- | source/blender/blenkernel/BKE_scene.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h index 2ac32a3f651..9bf0991272a 100644 --- a/source/blender/blenkernel/BKE_scene.h +++ b/source/blender/blenkernel/BKE_scene.h @@ -72,7 +72,7 @@ struct Scene *BKE_scene_add(struct Main *bmain, const char *name); /* base functions */ struct Base *BKE_scene_base_find(struct Scene *scene, struct Object *ob); struct Base *BKE_scene_base_add(struct Scene *sce, struct Object *ob); -void BKE_scene_base_remove(struct Scene *sce, struct Base *base); +void BKE_scene_base_unlink(struct Scene *sce, struct Base *base); void BKE_scene_base_deselect_all(struct Scene *sce); void BKE_scene_base_select(struct Scene *sce, struct Base *selbase); int BKE_scene_base_iter_next(struct Scene **scene, int val, struct Base **base, struct Object **ob); |