diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-05-01 16:57:16 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-05-03 16:50:40 +0300 |
commit | 6990ef151c199761da1eb1777ff384835bb7ba20 (patch) | |
tree | 2219af160a5f96ae1e4153a0365838efe78e0e91 /source/blender/blenkernel/BKE_scene.h | |
parent | d02da8de23b1d5f64695d3e7e91384d5e2f24e4c (diff) |
Sound: Move evaluation to dependency graph
The sound handles are still in the original datablocks, so it's easier
to test since there should be no functional changes.
Diffstat (limited to 'source/blender/blenkernel/BKE_scene.h')
-rw-r--r-- | source/blender/blenkernel/BKE_scene.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h index 75ff5eace3c..7aecfdb1a4d 100644 --- a/source/blender/blenkernel/BKE_scene.h +++ b/source/blender/blenkernel/BKE_scene.h @@ -240,6 +240,14 @@ void BKE_scene_cursor_quat_to_rot(struct View3DCursor *cursor, const float quat[4], bool use_compat); +/* Evaluation. */ + +/* Evaluate parts of sequences which needs to be done as a part of a dependency graph evaluation. + * This does NOT include actual rendering of the strips, but rather makes them up-to-date for + * animation playback and makes them ready for the sequencer's rendering pipeline to render them. + */ +void BKE_scene_eval_sequencer_sequences(struct Depsgraph *depsgraph, struct Scene *scene); + #ifdef __cplusplus } #endif |