diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-02-25 16:58:35 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-02-25 17:37:49 +0300 |
commit | 86c0ee80209cdd52e4b360ffcf854144922ac2e6 (patch) | |
tree | 722f7ddcfaa702cf834d4fe2b8d63f1a2638398c /source/blender/blenkernel/BKE_scene.h | |
parent | 213ac7b1aceea3b5a210e86a07402d4415c9a6b6 (diff) |
3D View: support for editing cursor rotation
Add buttons for editing the cursor rotation as well as rotation modes,
similar to object and pose bones.
Diffstat (limited to 'source/blender/blenkernel/BKE_scene.h')
-rw-r--r-- | source/blender/blenkernel/BKE_scene.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h index 7638f8c95d5..a0525a4e9f7 100644 --- a/source/blender/blenkernel/BKE_scene.h +++ b/source/blender/blenkernel/BKE_scene.h @@ -36,6 +36,7 @@ struct RenderData; struct Scene; struct TransformOrientation; struct UnitSettings; +struct View3DCursor; struct ViewLayer; struct ViewRender; struct WorkSpace; @@ -201,6 +202,12 @@ struct TransformOrientation *BKE_scene_transform_orientation_find( int BKE_scene_transform_orientation_get_index( const struct Scene *scene, const struct TransformOrientation *orientation); +void BKE_scene_cursor_rot_to_mat3(const struct View3DCursor *cursor, float mat[3][3]); +void BKE_scene_cursor_mat3_to_rot(struct View3DCursor *cursor, const float mat[3][3], bool use_compat); + +void BKE_scene_cursor_rot_to_quat(const struct View3DCursor *cursor, float quat[4]); +void BKE_scene_cursor_quat_to_rot(struct View3DCursor *cursor, const float quat[4], bool use_compat); + #ifdef __cplusplus } #endif |