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authorBastien Montagne <montagne29@wanadoo.fr>2019-04-02 17:15:17 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2019-04-02 17:21:55 +0300
commit0554b2e177e95cf0560a7e4ea969fad647eb4a5f (patch)
treefac4e93b4ba6ef0ae570c95ebea96670b320d32e /source/blender/blenkernel/BKE_scene.h
parentd986b04bd3021df107667c7cf74b31a27dbc443a (diff)
Fix T62970: Scene Copy: remove 'linked objects/obdata', add 'linked collections'.
'Linked objects' option was not behaving correctly before, effectively linking in collections, so this one has been renamed to just 'Linked Copy', and gives a fully shallow copy of current scene. 'Linked Obdata' was not really useful, kind of confusing, and was painful to maintain, so dropping it now.
Diffstat (limited to 'source/blender/blenkernel/BKE_scene.h')
-rw-r--r--source/blender/blenkernel/BKE_scene.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index a0525a4e9f7..4e4883222cc 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -42,11 +42,10 @@ struct ViewRender;
struct WorkSpace;
typedef enum eSceneCopyMethod {
- SCE_COPY_NEW = 0,
- SCE_COPY_EMPTY = 1,
- SCE_COPY_LINK_OB = 2,
- SCE_COPY_LINK_DATA = 3,
- SCE_COPY_FULL = 4,
+ SCE_COPY_NEW = 0,
+ SCE_COPY_EMPTY = 1,
+ SCE_COPY_LINK_COLLECTION = 2,
+ SCE_COPY_FULL = 3,
} eSceneCopyMethod;
/* Use as the contents of a 'for' loop: for (SETLOOPER(...)) { ... */