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authorCampbell Barton <ideasman42@gmail.com>2012-12-23 05:18:35 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-12-23 05:18:35 +0400
commit806720507e7e86ef1227a37146b3718ba027f036 (patch)
tree7f05359304e4d849592e76fec4ffaa8c9fdf6877 /source/blender/blenkernel/BKE_shrinkwrap.h
parent3ca00cbf541d0283e91dc454866a5f24576271be (diff)
style cleanup: wrap long lines (>200)
Diffstat (limited to 'source/blender/blenkernel/BKE_shrinkwrap.h')
-rw-r--r--source/blender/blenkernel/BKE_shrinkwrap.h14
1 files changed, 8 insertions, 6 deletions
diff --git a/source/blender/blenkernel/BKE_shrinkwrap.h b/source/blender/blenkernel/BKE_shrinkwrap.h
index d1332ba937e..61d82e6c604 100644
--- a/source/blender/blenkernel/BKE_shrinkwrap.h
+++ b/source/blender/blenkernel/BKE_shrinkwrap.h
@@ -121,7 +121,8 @@ typedef struct ShrinkwrapCalcData {
} ShrinkwrapCalcData;
-void shrinkwrapModifier_deform(struct ShrinkwrapModifierData *smd, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3], int numVerts);
+void shrinkwrapModifier_deform(struct ShrinkwrapModifierData *smd, struct Object *ob, struct DerivedMesh *dm,
+ float (*vertexCos)[3], int numVerts);
/*
* This function casts a ray in the given BVHTree.. but it takes into consideration the space_transform, that is:
@@ -130,9 +131,12 @@ void shrinkwrapModifier_deform(struct ShrinkwrapModifierData *smd, struct Object
* then the input (vert, dir, BVHTreeRayHit) must be defined in ob1 coordinates space
* and the BVHTree must be built in ob2 coordinate space.
*
- * Thus it provides an easy way to cast the same ray across several trees (where each tree was built on its own coords space)
+ * Thus it provides an easy way to cast the same ray across several trees
+ * (where each tree was built on its own coords space)
*/
-int normal_projection_project_vertex(char options, const float *vert, const float *dir, const SpaceTransform *transf, BVHTree *tree, BVHTreeRayHit *hit, BVHTree_RayCastCallback callback, void *userdata);
+int normal_projection_project_vertex(char options, const float vert[3], const float dir[3],
+ const SpaceTransform *transf, BVHTree *tree, BVHTreeRayHit *hit,
+ BVHTree_RayCastCallback callback, void *userdata);
/*
* NULL initializers to local data
@@ -142,6 +146,4 @@ int normal_projection_project_vertex(char options, const float *vert, const floa
#define NULL_BVHTreeRayHit {NULL, }
#define NULL_BVHTreeNearest {0, }
-
-#endif
-
+#endif /* __BKE_SHRINKWRAP_H__ */