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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2013-12-26 19:11:02 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2013-12-26 19:14:37 +0400
commitfe7d12bba503ad466ff7c1543608e765f6820b86 (patch)
tree021df2a3e1a45b5f1b0ceb841c90f6d21641d9ef /source/blender/blenkernel/BKE_sound.h
parentdaf01126e6658c89f1dab6e7dfc7d98d61f8861d (diff)
Cycles: remove disabled kernel_volume_get_final_homogeneous_extinction code.soc-2013-dingto
I'm not quite sure why this would be needed. It gives per color channel sigma, which we should have so we can compute per channel attentuation without noise instead of the single float now. However I think this should be handled at a deeper level by making sigma a float3 everywhere instead of doing some kind of correction for this afterwards.
Diffstat (limited to 'source/blender/blenkernel/BKE_sound.h')
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