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authorCampbell Barton <ideasman42@gmail.com>2014-03-11 07:44:13 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-03-11 07:46:55 +0400
commit23fbc9f22f3dfd7151c4396a17fbe586b0594d81 (patch)
treec5128d1f1635c0c251c141f5eea17bcef3c15c58 /source/blender/blenkernel/BKE_sound.h
parent8d09ec63b7b9aad23a2a9760e174deea04070a02 (diff)
Fix T39083: speakers were evaluated multiple times when used in sets
also skip checking all objects for speakers when no speakers are in the blend file.
Diffstat (limited to 'source/blender/blenkernel/BKE_sound.h')
-rw-r--r--source/blender/blenkernel/BKE_sound.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index 64f0b97c3f0..eb0aec50300 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -134,7 +134,7 @@ void sound_free_waveform(struct bSound *sound);
void sound_read_waveform(struct bSound *sound);
-void sound_update_scene(struct Scene *scene);
+void sound_update_scene(struct Main *bmain, struct Scene *scene);
void *sound_get_factory(void *sound);