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authorJörg Müller <nexyon@gmail.com>2017-01-06 20:18:20 +0300
committerJörg Müller <nexyon@gmail.com>2017-01-06 20:18:20 +0300
commite713009e9b83bc7a43443712799c7a24c9dec1cf (patch)
treeb330cd7c8fbee3657d7e3b3df72ea450a02937d6 /source/blender/blenkernel/BKE_sound.h
parent62604c5c20f5649b95d6fd371db1e918e2ba2b73 (diff)
Fix: Audio plays back incorrectly after rendering to a video file
D2365
Diffstat (limited to 'source/blender/blenkernel/BKE_sound.h')
-rw-r--r--source/blender/blenkernel/BKE_sound.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index 28b15b2a310..a5c626e74d7 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -90,6 +90,8 @@ void BKE_sound_create_scene(struct Scene *scene);
void BKE_sound_destroy_scene(struct Scene *scene);
+void BKE_sound_reset_scene_specs(struct Scene *scene);
+
void BKE_sound_mute_scene(struct Scene *scene, int muted);
void BKE_sound_update_fps(struct Scene *scene);