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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-17 14:35:05 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-18 17:35:38 +0300 |
commit | f9cf2e2f6cc779764f46dae7ceadc4bb2e9ddcb5 (patch) | |
tree | 0f409fce181813cab818bfb83a33779e38774684 /source/blender/blenkernel/BKE_workspace.h | |
parent | 15850a8740ed95afdc5779e224bf40f7540a7d62 (diff) |
Workspaces: remove workspace engine, use 3D viewport draw mode instead.
ViewRender was removed, which means we can't get the render engine for files
saved in 2.8. We assume that any files saved in 2.8 were intended to use Eevee
and set the engine to that.
A fix included with this is that .blend thumbails now draw with Clay mode,
and never Eevee or Cycles. These were drawn with solid mode in 2.7, and should
be very fast and not e.g. load heavy image textures.
Differential Revision: https://developer.blender.org/D3156
Diffstat (limited to 'source/blender/blenkernel/BKE_workspace.h')
-rw-r--r-- | source/blender/blenkernel/BKE_workspace.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_workspace.h b/source/blender/blenkernel/BKE_workspace.h index 3d28b66dd20..5dee6b8c44f 100644 --- a/source/blender/blenkernel/BKE_workspace.h +++ b/source/blender/blenkernel/BKE_workspace.h @@ -109,8 +109,6 @@ struct WorkSpaceLayout *BKE_workspace_hook_layout_for_workspace_get( void BKE_workspace_hook_layout_for_workspace_set( struct WorkSpaceInstanceHook *hook, struct WorkSpace *workspace, struct WorkSpaceLayout *layout) ATTR_NONNULL(); -struct ViewRender *BKE_workspace_view_render_get(struct WorkSpace *workspace) GETTER_ATTRS; - /* flags */ bool BKE_workspace_use_scene_settings_get(const struct WorkSpace *workspace) GETTER_ATTRS; void BKE_workspace_use_scene_settings_set(struct WorkSpace *workspace, bool value) SETTER_ATTRS; |