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authorJacques Lucke <jacques@blender.org>2021-07-07 12:20:19 +0300
committerJacques Lucke <jacques@blender.org>2021-07-07 12:20:19 +0300
commit0153e99780aef64913dfd4c323984874bf688249 (patch)
tree28d5aa0587149778e227f69c37793cdf4219ea7a /source/blender/blenkernel/CMakeLists.txt
parent77834aff223e49eaa3abed56fb120aeca302a0e0 (diff)
Geometry Nodes: refactor logging during geometry nodes evaluation
Many ui features for geometry nodes need access to information generated during evaluation: * Node warnings. * Attribute search. * Viewer node. * Socket inspection (not in master yet). The way we logged the required information before had some disadvantages: * Viewer node used a completely separate system from node warnings and attribute search. * Most of the context of logged information is lost when e.g. the same node group is used multiple times. * A global lock was needed every time something is logged. This new implementation solves these problems: * All four mentioned ui features use the same underlying logging system. * All context information for logged values is kept intact. * Every thread has its own local logger. The logged informatiton is combined in the end. Differential Revision: https://developer.blender.org/D11785
Diffstat (limited to 'source/blender/blenkernel/CMakeLists.txt')
-rw-r--r--source/blender/blenkernel/CMakeLists.txt2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 1db23002c1e..f14396f152e 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -215,7 +215,6 @@ set(SRC
intern/multires_versioning.c
intern/nla.c
intern/node.cc
- intern/node_ui_storage.cc
intern/object.c
intern/object_deform.c
intern/object_dupli.cc
@@ -399,7 +398,6 @@ set(SRC
BKE_multires.h
BKE_nla.h
BKE_node.h
- BKE_node_ui_storage.hh
BKE_object.h
BKE_object_deform.h
BKE_object_facemap.h