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authorNicholas Bishop <nicholasbishop@gmail.com>2007-12-20 22:07:47 +0300
committerNicholas Bishop <nicholasbishop@gmail.com>2007-12-20 22:07:47 +0300
commit801c0799c104872f68fe74597e22c09960cce120 (patch)
tree8043c4a3e56e4ea6be418219113d68f147d05b6c /source/blender/blenkernel/bad_level_call_stubs
parent1d8fdff9094b5adadd08dd0fad9265d28d89bdd7 (diff)
== Sculpt Mode ==
Applying Stephan Kassemeyer's patch (#6750) to add a curve modifier for sculpting. A few changes from the patch: * The default curve is closer to the old behavior * Fixed loading files already saved in sculpt mode * Changed the interface; split the brush texture controls off into a third sculpt tab, and put the curve (and curve reset) into the Brush tab.
Diffstat (limited to 'source/blender/blenkernel/bad_level_call_stubs')
-rw-r--r--source/blender/blenkernel/bad_level_call_stubs/stubs.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/bad_level_call_stubs/stubs.c b/source/blender/blenkernel/bad_level_call_stubs/stubs.c
index 55931b50462..e0aa288c7b2 100644
--- a/source/blender/blenkernel/bad_level_call_stubs/stubs.c
+++ b/source/blender/blenkernel/bad_level_call_stubs/stubs.c
@@ -317,6 +317,7 @@ void multires_set_level(struct Object *ob, struct Mesh *me, const int render) {}
void multires_update_levels(struct Mesh *me, const int render) {}
void multires_calc_level_maps(struct MultiresLevel *lvl) {}
struct Multires *multires_copy(struct Multires *orig) {return NULL;}
+void sculpt_reset_curve(struct SculptData *sd) {}
void sculptmode_init(struct Scene *sce) {}
void sculptmode_free_all(struct Scene *sce) {}