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authorCampbell Barton <ideasman42@gmail.com>2014-03-29 15:23:27 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-03-29 15:24:12 +0400
commitfb0959f88dc57a73eacd36600607cd10584da387 (patch)
tree0e2a500050613bcd53005b81956e4b12c10f424e /source/blender/blenkernel/intern/armature.c
parent6bba006bf2bb7ef4b8758a215def13885fc2f9f7 (diff)
Code cleanup: replace dot with len_squared and is_zero checks
Diffstat (limited to 'source/blender/blenkernel/intern/armature.c')
-rw-r--r--source/blender/blenkernel/intern/armature.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 11a34ce9d38..afd3ae7e85d 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -674,7 +674,7 @@ float distfactor_to_bone(const float vec[3], const float b1[3], const float b2[3
sub_v3_v3v3(pdelta, vec, b1);
a = dot_v3v3(bdelta, pdelta);
- hsqr = dot_v3v3(pdelta, pdelta);
+ hsqr = len_squared_v3(pdelta);
if (a < 0.0f) {
/* If we're past the end of the bone, do a spherical field attenuation thing */
@@ -1459,7 +1459,7 @@ void vec_roll_to_mat3(const float vec[3], const float roll, float mat[3][3])
* roll when toggling editmode again...
* No good value here, trying 0.000000001 as best compromise. :/
*/
- if (dot_v3v3(axis, axis) > 1.0e-9f) {
+ if (len_squared_v3(axis) > 1.0e-9f) {
/* if nor is *not* a multiple of target ... */
normalize_v3(axis);