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authorMichael Kowalski <makowalski@nvidia.com>2022-11-08 03:37:51 +0300
committerMichael Kowalski <makowalski@nvidia.com>2022-11-08 03:37:51 +0300
commita400935d29f54b9bd821d093873eb4643a279e59 (patch)
tree5dbd37ed111ee47c0dbe5696b834c3a16e96435c /source/blender/blenkernel/intern/asset_library_service.hh
parent036e10e5462b95ec6a12e9dd4a900ba7ff05032c (diff)
parentd8dab1ba978e32af9af581fbd4c4bc0682278703 (diff)
Merge branch 'tmp-vfx-platform-2023' into tmp-dynamic-usdtmp-dynamic-usd
Diffstat (limited to 'source/blender/blenkernel/intern/asset_library_service.hh')
-rw-r--r--source/blender/blenkernel/intern/asset_library_service.hh3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/asset_library_service.hh b/source/blender/blenkernel/intern/asset_library_service.hh
index 277fb9db6cc..c22c6b182ce 100644
--- a/source/blender/blenkernel/intern/asset_library_service.hh
+++ b/source/blender/blenkernel/intern/asset_library_service.hh
@@ -44,6 +44,9 @@ class AssetLibraryService {
/** Destroy the AssetLibraryService singleton. It will be reallocated by #get() if necessary. */
static void destroy();
+ AssetLibrary *get_asset_library(const Main *bmain,
+ const AssetLibraryReference &library_reference);
+
/**
* Get the given asset library. Opens it (i.e. creates a new AssetLibrary instance) if necessary.
*/