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authorCampbell Barton <ideasman42@gmail.com>2021-12-07 09:19:15 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-12-07 09:38:48 +0300
commitffc4c126f5416b04a01653e7a03451797b98aba4 (patch)
treeac63d70d33aae5ab1666c9c2f62058c9c1eebd5c /source/blender/blenkernel/intern/camera.c
parentf159d49f56cedccd509ee93f5a5fb51f4f39eeb8 (diff)
Cleanup: move public doc-strings into headers for 'blenkernel'
- Added space below non doc-string comments to make it clear these aren't comments for the symbols directly below them. - Use doxy sections for some headers. - Minor improvements to doc-strings. Ref T92709
Diffstat (limited to 'source/blender/blenkernel/intern/camera.c')
-rw-r--r--source/blender/blenkernel/intern/camera.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index 0b9de2ddb38..8fa787b2222 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -218,7 +218,6 @@ void *BKE_camera_add(Main *bmain, const char *name)
return cam;
}
-/* get the camera's dof value, takes the dof object into account */
float BKE_camera_object_dof_distance(Object *ob)
{
Camera *cam = (Camera *)ob->data;
@@ -427,7 +426,6 @@ void BKE_camera_params_compute_viewplane(
params->viewplane = viewplane;
}
-/* viewplane is assumed to be already computed */
void BKE_camera_params_compute_matrix(CameraParams *params)
{
rctf viewplane = params->viewplane;
@@ -759,7 +757,6 @@ static bool camera_frame_fit_calc_from_data(CameraParams *params,
}
/* don't move the camera, just yield the fit location */
-/* r_scale only valid/useful for ortho cameras */
bool BKE_camera_view_frame_fit_to_scene(
Depsgraph *depsgraph, const Scene *scene, Object *camera_ob, float r_co[3], float *r_scale)
{
@@ -910,7 +907,6 @@ static void camera_stereo3d_model_matrix(const Object *camera,
}
}
-/* the view matrix is used by the viewport drawing, it is basically the inverted model matrix */
void BKE_camera_multiview_view_matrix(const RenderData *rd,
const Object *camera,
const bool is_left,
@@ -1033,7 +1029,6 @@ static Object *camera_multiview_advanced(const Scene *scene, Object *camera, con
return camera;
}
-/* returns the camera to be used for render */
Object *BKE_camera_multiview_render(const Scene *scene, Object *camera, const char *viewname)
{
const bool is_multiview = (camera != NULL) && (scene->r.scemode & R_MULTIVIEW) != 0;