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authorYimingWu <xp8110@outlook.com>2021-07-04 08:25:58 +0300
committerYimingWu <xp8110@outlook.com>2021-07-04 08:25:58 +0300
commitc56ef6fd89c149a87afe62dffc81c9083dd7a2c2 (patch)
tree8056bfb005fbb664e0e09ce84a5ee80397971859 /source/blender/blenkernel/intern/editmesh.c
parent442f269a72e8f07393fd246f642e210171a1c9bc (diff)
parentb73dc36859e03845f702a3e985b536ac9afef63a (diff)
Merge remote-tracking branch 'origin/master' into lineart-bvhlineart-bvh
Diffstat (limited to 'source/blender/blenkernel/intern/editmesh.c')
-rw-r--r--source/blender/blenkernel/intern/editmesh.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/editmesh.c b/source/blender/blenkernel/intern/editmesh.c
index 49c2a2cbd89..2eb6b488da2 100644
--- a/source/blender/blenkernel/intern/editmesh.c
+++ b/source/blender/blenkernel/intern/editmesh.c
@@ -330,7 +330,7 @@ void BKE_editmesh_lnorspace_update(BMEditMesh *em, Mesh *me)
* otherwise there is no way to edit them.
* Similar code to #MESH_OT_customdata_custom_splitnormals_add operator,
* we want to keep same shading in case we were using auto-smooth so far.
- * Note: there is a problem here, which is that if someone starts a normal editing operation on
+ * NOTE: there is a problem here, which is that if someone starts a normal editing operation on
* previously auto-smooth-ed mesh, and cancel that operation, generated CLNORS data remain,
* with related sharp edges (and hence auto-smooth is 'lost').
* Not sure how critical this is, and how to fix that issue? */