diff options
author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-11 17:55:14 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-11 18:02:13 +0300 |
commit | d3c4248946f65d287f18b3d6488cd450dfb6d81d (patch) | |
tree | 47ed70266631c5e40cf221031d84315d85f27983 /source/blender/blenkernel/intern/icons.c | |
parent | 68b736ce248fbfc6eacfa2fed4f677523087accb (diff) |
Workbench: StudioLight HDRI's
The Studio lights are now loaded from disk. The location is
`datafiles/studiolights` they need to be JPG for now. JPG cannot store
HDRI color range but they are clamped inside the Workbench
engine for speed reason. I didn't select JP2K as it might not be
enabled.
Users can add upto 20 HDRI files. This limitation is inside the
RNA_space.c Currently the icons are calculated when you first open the
selection box for the HDRI's. We could add them to a background
rendering later.
I added 2 test files a sky texture rendered in Cycles and an HDRI from
cloud.blender.org.
Diffstat (limited to 'source/blender/blenkernel/intern/icons.c')
-rw-r--r-- | source/blender/blenkernel/intern/icons.c | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/icons.c b/source/blender/blenkernel/intern/icons.c index f1f343faac8..61c05c2500d 100644 --- a/source/blender/blenkernel/intern/icons.c +++ b/source/blender/blenkernel/intern/icons.c @@ -56,6 +56,7 @@ #include "BKE_icons.h" #include "BKE_global.h" /* only for G.background test */ +#include "BKE_studiolight.h" #include "BLI_sys_types.h" // for intptr_t support @@ -802,3 +803,13 @@ struct Icon_Geom *BKE_icon_geom_from_file(const char *filename) } /** \} */ + +/** \name Studio Light Icon + * \{ */ +int BKE_icon_ensure_studio_light(struct StudioLight *sl) { + int icon_id = get_next_free_id(); + icon_create(icon_id, ICON_DATA_STUDIOLIGHT, sl); + return icon_id; +} +/** \} */ + |