diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-07-15 15:18:30 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-07-15 15:23:35 +0300 |
commit | e8f8c13d4b76ba587ef7cf33370b286d4fbd36bc (patch) | |
tree | 371472ae220ad8740b310aaa8f4c5746448302c5 /source/blender/blenkernel/intern/lattice_deform.c | |
parent | 0c062a9e082130212447c2b67e8e16b8a2e622d1 (diff) | |
parent | 44bb73e765a6f79bc14a46449368f83e572d8bad (diff) |
PointCloud: Initial rendering support for Workbenchtmp-pointcloud-render
Also includes outline overlays. Removes the temp overlay drawing
We make the geometry follow camera like billboards this uses less
geometry. Currently we use half octahedron for now. Goal would be
to use icospheres.
This patch also optimize the case when pointcloud has uniform radius.
However we should premultiply the radius prop by the default radius
beforehand to avoid a multiplication on CPU.
Differential Revision: https://developer.blender.org/D8301
Diffstat (limited to 'source/blender/blenkernel/intern/lattice_deform.c')
-rw-r--r-- | source/blender/blenkernel/intern/lattice_deform.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/lattice_deform.c b/source/blender/blenkernel/intern/lattice_deform.c index 2b3349d4d9a..674ee9ed2c5 100644 --- a/source/blender/blenkernel/intern/lattice_deform.c +++ b/source/blender/blenkernel/intern/lattice_deform.c @@ -418,8 +418,8 @@ static void lattice_deform_coords_impl(const Object *ob_lattice, void BKE_lattice_deform_coords(const Object *ob_lattice, const Object *ob_target, float (*vert_coords)[3], - int vert_coords_len, - short flag, + const int vert_coords_len, + const short flag, const char *defgrp_name, float fac) { |