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authorHans Goudey <h.goudey@me.com>2022-03-16 20:33:36 +0300
committerHans Goudey <h.goudey@me.com>2022-03-16 20:33:36 +0300
commit2564d152d6edf65afcb573598a1303483c62eb06 (patch)
tree378ffe6dc426d769eda0635971f06849cfef301c /source/blender/blenkernel/intern/lib_remap.c
parent263c5b33d697f6202e3d9b07317e1dc05ffb9a25 (diff)
Cleanup: Remove unnecessary namespace specification
Ever since d5b72fb06cd0405c46, shader nodes have been in the `blender::nodes` namespace, so they don't need to use that to access Blender's C++ types and functions.
Diffstat (limited to 'source/blender/blenkernel/intern/lib_remap.c')
0 files changed, 0 insertions, 0 deletions