diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2011-09-26 10:39:19 +0400 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2011-09-26 10:39:19 +0400 |
commit | 11a0e008199a98c3e5863a6e5cc5357f2b949c55 (patch) | |
tree | c54030055df7fcfeff282e24056456d855f2c4df /source/blender/blenkernel/intern/material.c | |
parent | 2d91b6cda7e78966e981de84d0d0b27371348b82 (diff) |
BGE Material settings renaming Back Culling to Backface Culling and make it on by default
under suggestion of Mitchell Stokes (Moguri)
Diffstat (limited to 'source/blender/blenkernel/intern/material.c')
-rw-r--r-- | source/blender/blenkernel/intern/material.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c index f27046fe603..a25da56d573 100644 --- a/source/blender/blenkernel/intern/material.c +++ b/source/blender/blenkernel/intern/material.c @@ -193,7 +193,7 @@ void init_material(Material *ma) ma->vol.ms_diff = 1.f; ma->vol.ms_intensity = 1.f; - ma->game.flag=0; + ma->game.flag = GEMAT_BACKCULL; ma->game.alpha_blend=0; ma->game.face_orientation=0; |