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authorDalai Felinto <dfelinto@gmail.com>2015-09-24 18:24:20 +0300
committerDalai Felinto <dfelinto@gmail.com>2015-09-24 18:24:20 +0300
commit27b3ea622f8bd313a8e2827dfec752bf2125566c (patch)
treef212e49d224ce8e1cfc3b17a64ae524711494391 /source/blender/blenkernel/intern/object.c
parent372dff8d1dc7e24d4b2cd37de245588ecfce8bfa (diff)
parentde80e687689032cb85179a1f7e89750573631d5d (diff)
Merge remote-tracking branch 'origin/master' into cycles_camera_nodescycles_camera_nodes
Note: the branch currently crashes in blender_camera_nodes.cpp: BL::NodeTree b_ntree = b_data.node_groups[nodes_tree_name]; The crash was introduced in: cb7cf523e5c000609f32a382e2c0fcc57f635a42 Conflicts: intern/cycles/SConscript intern/cycles/blender/addon/__init__.py intern/cycles/blender/addon/properties.py intern/cycles/blender/blender_camera.cpp intern/cycles/kernel/kernel_types.h intern/cycles/kernel/svm/svm.h intern/cycles/kernel/svm/svm_types.h intern/cycles/render/camera.cpp intern/cycles/render/camera.h
Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r--source/blender/blenkernel/intern/object.c924
1 files changed, 588 insertions, 336 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 755ce91a8af..526a71b477d 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -67,7 +67,7 @@
#include "BLI_linklist.h"
#include "BLI_kdtree.h"
-#include "BLF_translation.h"
+#include "BLT_translation.h"
#include "BKE_pbvh.h"
#include "BKE_main.h"
@@ -87,6 +87,7 @@
#include "BKE_effect.h"
#include "BKE_fcurve.h"
#include "BKE_group.h"
+#include "BKE_icons.h"
#include "BKE_key.h"
#include "BKE_lamp.h"
#include "BKE_lattice.h"
@@ -96,6 +97,8 @@
#include "BKE_editmesh.h"
#include "BKE_mball.h"
#include "BKE_modifier.h"
+#include "BKE_multires.h"
+#include "BKE_node.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
@@ -107,6 +110,7 @@
#include "BKE_sequencer.h"
#include "BKE_speaker.h"
#include "BKE_softbody.h"
+#include "BKE_subsurf.h"
#include "BKE_material.h"
#include "BKE_camera.h"
#include "BKE_image.h"
@@ -119,6 +123,8 @@
#include "BPY_extern.h"
#endif
+#include "CCGSubSurf.h"
+
#include "GPU_material.h"
/* Vertex parent modifies original BMesh which is not safe for threading.
@@ -185,6 +191,7 @@ void BKE_object_free_curve_cache(Object *ob)
if (ob->curve_cache->path) {
free_path(ob->curve_cache->path);
}
+ BKE_nurbList_free(&ob->curve_cache->deformed_nurbs);
MEM_freeN(ob->curve_cache);
ob->curve_cache = NULL;
}
@@ -229,7 +236,7 @@ void BKE_object_modifier_hook_reset(Object *ob, HookModifierData *hmd)
bool BKE_object_support_modifier_type_check(Object *ob, int modifier_type)
{
- ModifierTypeInfo *mti;
+ const ModifierTypeInfo *mti;
mti = modifierType_getInfo(modifier_type);
@@ -242,7 +249,7 @@ bool BKE_object_support_modifier_type_check(Object *ob, int modifier_type)
return true;
}
-void BKE_object_link_modifiers(struct Object *ob_dst, struct Object *ob_src)
+void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_src)
{
ModifierData *md;
BKE_object_free_modifiers(ob_dst);
@@ -258,8 +265,6 @@ void BKE_object_link_modifiers(struct Object *ob_dst, struct Object *ob_src)
if (ELEM(md->type,
eModifierType_Hook,
- eModifierType_Softbody,
- eModifierType_ParticleInstance,
eModifierType_Collision))
{
continue;
@@ -267,21 +272,31 @@ void BKE_object_link_modifiers(struct Object *ob_dst, struct Object *ob_src)
if (!BKE_object_support_modifier_type_check(ob_dst, md->type))
continue;
-
- if (md->type == eModifierType_Skin) {
- /* ensure skin-node customdata exists */
- BKE_mesh_ensure_skin_customdata(ob_dst->data);
+
+ switch (md->type) {
+ case eModifierType_Softbody:
+ BKE_object_copy_softbody(ob_dst, ob_src);
+ break;
+ case eModifierType_Skin:
+ /* ensure skin-node customdata exists */
+ BKE_mesh_ensure_skin_customdata(ob_dst->data);
+ break;
}
nmd = modifier_new(md->type);
BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
+
+ if (md->type == eModifierType_Multires) {
+ /* Has to be done after mod creation, but *before* we actually copy its settings! */
+ multiresModifier_sync_levels_ex(ob_dst, (MultiresModifierData *)md, (MultiresModifierData *)nmd);
+ }
+
modifier_copyData(md, nmd);
BLI_addtail(&ob_dst->modifiers, nmd);
modifier_unique_name(&ob_dst->modifiers, nmd);
}
BKE_object_copy_particlesystems(ob_dst, ob_src);
- BKE_object_copy_softbody(ob_dst, ob_src);
/* TODO: smoke?, cloth? */
}
@@ -321,17 +336,46 @@ void BKE_object_free_derived_caches(Object *ob)
ob->derivedDeform = NULL;
}
- if (ob->curve_cache) {
- BKE_displist_free(&ob->curve_cache->disp);
- BKE_curve_bevelList_free(&ob->curve_cache->bev);
- if (ob->curve_cache->path) {
- free_path(ob->curve_cache->path);
- ob->curve_cache->path = NULL;
+ BKE_object_free_curve_cache(ob);
+}
+
+void BKE_object_free_caches(Object *object)
+{
+ ModifierData *md;
+ short update_flag = 0;
+
+ /* Free particle system caches holding paths. */
+ if (object->particlesystem.first) {
+ ParticleSystem *psys;
+ for (psys = object->particlesystem.first;
+ psys != NULL;
+ psys = psys->next)
+ {
+ psys_free_path_cache(psys, psys->edit);
+ update_flag |= PSYS_RECALC_REDO;
}
+ }
- /* Signal for viewport to run DAG workarounds. */
- MEM_freeN(ob->curve_cache);
- ob->curve_cache = NULL;
+ /* Free memory used by cached derived meshes in the particle system modifiers. */
+ for (md = object->modifiers.first; md != NULL; md = md->next) {
+ if (md->type == eModifierType_ParticleSystem) {
+ ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
+ if (psmd->dm != NULL) {
+ psmd->dm->needsFree = 1;
+ psmd->dm->release(psmd->dm);
+ psmd->dm = NULL;
+ psmd->flag |= eParticleSystemFlag_file_loaded;
+ update_flag |= OB_RECALC_DATA;
+ }
+ }
+ }
+
+ /* Tag object for update, so once memory critical operation is over and
+ * scene update routines are back to it's business the object will be
+ * guaranteed to be in a known state.
+ */
+ if (update_flag != 0) {
+ DAG_id_tag_update(&object->id, update_flag);
}
}
@@ -375,7 +419,7 @@ void BKE_object_free_ex(Object *ob, bool do_id_user)
ob->iuser = NULL;
if (ob->bb) MEM_freeN(ob->bb);
ob->bb = NULL;
- if (ob->adt) BKE_free_animdata((ID *)ob);
+ if (ob->adt) BKE_animdata_free((ID *)ob);
if (ob->poselib) ob->poselib->id.us--;
if (ob->gpd) ((ID *)ob->gpd)->us--;
if (ob->defbase.first)
@@ -391,7 +435,7 @@ void BKE_object_free_ex(Object *ob, bool do_id_user)
free_controllers(&ob->controllers);
free_actuators(&ob->actuators);
- BKE_constraints_free(&ob->constraints);
+ BKE_constraints_free_ex(&ob->constraints, do_id_user);
free_partdeflect(ob->pd);
BKE_rigidbody_free_object(ob);
@@ -401,7 +445,7 @@ void BKE_object_free_ex(Object *ob, bool do_id_user)
if (ob->bsoft) bsbFree(ob->bsoft);
if (ob->gpulamp.first) GPU_lamp_free(ob);
- BKE_free_sculptsession(ob);
+ BKE_sculptsession_free(ob);
if (ob->pc_ids.first) BLI_freelistN(&ob->pc_ids);
@@ -414,6 +458,8 @@ void BKE_object_free_ex(Object *ob, bool do_id_user)
free_path(ob->curve_cache->path);
MEM_freeN(ob->curve_cache);
}
+
+ BKE_previewimg_free(&ob->preview);
}
void BKE_object_free(Object *ob)
@@ -442,6 +488,7 @@ void BKE_object_unlink(Object *ob)
Scene *sce;
SceneRenderLayer *srl;
FreestyleLineSet *lineset;
+ bNodeTree *ntree;
Curve *cu;
Tex *tex;
Group *group;
@@ -497,7 +544,7 @@ void BKE_object_unlink(Object *ob)
bPoseChannel *pchan;
for (pchan = obt->pose->chanbase.first; pchan; pchan = pchan->next) {
for (con = pchan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -528,7 +575,7 @@ void BKE_object_unlink(Object *ob)
sca_remove_ob_poin(obt, ob);
for (con = obt->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -643,17 +690,22 @@ void BKE_object_unlink(Object *ob)
}
/* materials */
- mat = bmain->mat.first;
- while (mat) {
-
+ for (mat = bmain->mat.first; mat; mat = mat->id.next) {
+ if (mat->nodetree) {
+ ntreeSwitchID(mat->nodetree, &ob->id, NULL);
+ }
for (a = 0; a < MAX_MTEX; a++) {
if (mat->mtex[a] && ob == mat->mtex[a]->object) {
/* actually, test for lib here... to do */
mat->mtex[a]->object = NULL;
}
}
+ }
- mat = mat->id.next;
+ /* node trees */
+ for (ntree = bmain->nodetree.first; ntree; ntree = ntree->id.next) {
+ if (ntree->type == NTREE_SHADER)
+ ntreeSwitchID(ntree, &ob->id, NULL);
}
/* textures */
@@ -683,6 +735,7 @@ void BKE_object_unlink(Object *ob)
if (sce->camera == ob) sce->camera = NULL;
if (sce->toolsettings->skgen_template == ob) sce->toolsettings->skgen_template = NULL;
if (sce->toolsettings->particle.object == ob) sce->toolsettings->particle.object = NULL;
+ if (sce->toolsettings->particle.shape_object == ob) sce->toolsettings->particle.shape_object = NULL;
#ifdef DURIAN_CAMERA_SWITCH
{
@@ -768,34 +821,11 @@ void BKE_object_unlink(Object *ob)
}
}
}
- else if (sl->spacetype == SPACE_OUTLINER) {
- SpaceOops *so = (SpaceOops *)sl;
-
- if (so->treestore) {
- TreeStoreElem *tselem;
- BLI_mempool_iter iter;
- BLI_mempool_iternew(so->treestore, &iter);
- while ((tselem = BLI_mempool_iterstep(&iter))) {
- if (tselem->id == (ID *)ob) tselem->id = NULL;
- }
- }
- }
- else if (sl->spacetype == SPACE_BUTS) {
- SpaceButs *sbuts = (SpaceButs *)sl;
-
- if (sbuts->pinid == (ID *)ob) {
- sbuts->flag &= ~SB_PIN_CONTEXT;
- sbuts->pinid = NULL;
- }
- }
- else if (sl->spacetype == SPACE_NODE) {
- SpaceNode *snode = (SpaceNode *)sl;
-
- if (snode->from == (ID *)ob) {
- snode->flag &= ~SNODE_PIN;
- snode->from = NULL;
- }
+#if 0
+ else if (ELEM(sl->spacetype, SPACE_OUTLINER, SPACE_BUTS, SPACE_NODE)) {
+ /* now handled by WM_main_remove_editor_id_reference */
}
+#endif
}
sa = sa->next;
@@ -898,26 +928,6 @@ bool BKE_object_exists_check(Object *obtest)
/* *************************************************** */
-void *BKE_object_obdata_add_from_type(Main *bmain, int type)
-{
- switch (type) {
- case OB_MESH: return BKE_mesh_add(bmain, "Mesh");
- case OB_CURVE: return BKE_curve_add(bmain, "Curve", OB_CURVE);
- case OB_SURF: return BKE_curve_add(bmain, "Surf", OB_SURF);
- case OB_FONT: return BKE_curve_add(bmain, "Text", OB_FONT);
- case OB_MBALL: return BKE_mball_add(bmain, "Meta");
- case OB_CAMERA: return BKE_camera_add(bmain, "Camera");
- case OB_LAMP: return BKE_lamp_add(bmain, "Lamp");
- case OB_LATTICE: return BKE_lattice_add(bmain, "Lattice");
- case OB_ARMATURE: return BKE_armature_add(bmain, "Armature");
- case OB_SPEAKER: return BKE_speaker_add(bmain, "Speaker");
- case OB_EMPTY: return NULL;
- default:
- printf("BKE_object_obdata_add_from_type: Internal error, bad type: %d\n", type);
- return NULL;
- }
-}
-
static const char *get_obdata_defname(int type)
{
switch (type) {
@@ -938,6 +948,30 @@ static const char *get_obdata_defname(int type)
}
}
+void *BKE_object_obdata_add_from_type(Main *bmain, int type, const char *name)
+{
+ if (name == NULL) {
+ name = get_obdata_defname(type);
+ }
+
+ switch (type) {
+ case OB_MESH: return BKE_mesh_add(bmain, name);
+ case OB_CURVE: return BKE_curve_add(bmain, name, OB_CURVE);
+ case OB_SURF: return BKE_curve_add(bmain, name, OB_SURF);
+ case OB_FONT: return BKE_curve_add(bmain, name, OB_FONT);
+ case OB_MBALL: return BKE_mball_add(bmain, name);
+ case OB_CAMERA: return BKE_camera_add(bmain, name);
+ case OB_LAMP: return BKE_lamp_add(bmain, name);
+ case OB_LATTICE: return BKE_lattice_add(bmain, name);
+ case OB_ARMATURE: return BKE_armature_add(bmain, name);
+ case OB_SPEAKER: return BKE_speaker_add(bmain, name);
+ case OB_EMPTY: return NULL;
+ default:
+ printf("%s: Internal error, bad type: %d\n", __func__, type);
+ return NULL;
+ }
+}
+
/* more general add: creates minimum required data, but without vertices etc. */
Object *BKE_object_add_only_object(Main *bmain, int type, const char *name)
{
@@ -1008,7 +1042,8 @@ Object *BKE_object_add_only_object(Main *bmain, int type, const char *name)
ob->jump_speed = 10.0f;
ob->fall_speed = 55.0f;
ob->col_group = 0x01;
- ob->col_mask = 0xff;
+ ob->col_mask = 0xffff;
+ ob->preview = NULL;
/* NT fluid sim defaults */
ob->fluidsimSettings = NULL;
@@ -1023,16 +1058,16 @@ Object *BKE_object_add_only_object(Main *bmain, int type, const char *name)
/* general add: to scene, with layer from area and default name */
/* creates minimum required data, but without vertices etc. */
-Object *BKE_object_add(Main *bmain, Scene *scene, int type)
+Object *BKE_object_add(
+ Main *bmain, Scene *scene,
+ int type, const char *name)
{
Object *ob;
Base *base;
- char name[MAX_ID_NAME];
- BLI_strncpy(name, get_obdata_defname(type), sizeof(name));
ob = BKE_object_add_only_object(bmain, type, name);
- ob->data = BKE_object_obdata_add_from_type(bmain, type);
+ ob->data = BKE_object_obdata_add_from_type(bmain, type, name);
ob->lay = scene->lay;
@@ -1058,10 +1093,12 @@ void BKE_object_lod_add(Object *ob)
BLI_addtail(&ob->lodlevels, base);
base->flags = OB_LOD_USE_MESH | OB_LOD_USE_MAT;
base->source = ob;
+ base->obhysteresis = 10;
last = ob->currentlod = base;
}
lod->distance = last->distance + 25.0f;
+ lod->obhysteresis = 10;
lod->flags = OB_LOD_USE_MESH | OB_LOD_USE_MAT;
BLI_addtail(&ob->lodlevels, lod);
@@ -1078,14 +1115,14 @@ static int lod_cmp(const void *a, const void *b)
void BKE_object_lod_sort(Object *ob)
{
- BLI_sortlist(&ob->lodlevels, lod_cmp);
+ BLI_listbase_sort(&ob->lodlevels, lod_cmp);
}
bool BKE_object_lod_remove(Object *ob, int level)
{
LodLevel *rem;
- if (level < 1 || level > BLI_countlist(&ob->lodlevels) - 1)
+ if (level < 1 || level > BLI_listbase_count(&ob->lodlevels) - 1)
return false;
rem = BLI_findlink(&ob->lodlevels, level);
@@ -1098,7 +1135,7 @@ bool BKE_object_lod_remove(Object *ob, int level)
MEM_freeN(rem);
/* If there are no user defined lods, remove the base lod as well */
- if (BLI_countlist(&ob->lodlevels) == 1) {
+ if (BLI_listbase_is_single(&ob->lodlevels)) {
LodLevel *base = ob->lodlevels.first;
BLI_remlink(&ob->lodlevels, base);
MEM_freeN(base);
@@ -1126,7 +1163,7 @@ static LodLevel *lod_level_select(Object *ob, const float camera_position[3])
}
else {
/* check for lower LoD */
- while (current->next && dist_sq > (current->next->distance * current->next->distance)) {
+ while (current->next && dist_sq > SQUARE(current->next->distance)) {
current = current->next;
}
}
@@ -1136,7 +1173,7 @@ static LodLevel *lod_level_select(Object *ob, const float camera_position[3])
bool BKE_object_lod_is_usable(Object *ob, Scene *scene)
{
- bool active = (scene) ? ob == OBACT : 0;
+ bool active = (scene) ? ob == OBACT : false;
return (ob->mode == OB_MODE_OBJECT || !active);
}
@@ -1177,7 +1214,7 @@ struct Object *BKE_object_lod_matob_get(Object *ob, Scene *scene)
#endif /* WITH_GAMEENGINE */
-SoftBody *copy_softbody(SoftBody *sb, bool copy_caches)
+SoftBody *copy_softbody(const SoftBody *sb, bool copy_caches)
{
SoftBody *sbn;
@@ -1233,7 +1270,7 @@ BulletSoftBody *copy_bulletsoftbody(BulletSoftBody *bsb)
return bsbn;
}
-static ParticleSystem *copy_particlesystem(ParticleSystem *psys)
+ParticleSystem *BKE_object_copy_particlesystem(ParticleSystem *psys)
{
ParticleSystem *psysn;
ParticleData *pa;
@@ -1301,24 +1338,24 @@ static ParticleSystem *copy_particlesystem(ParticleSystem *psys)
return psysn;
}
-void BKE_object_copy_particlesystems(Object *obn, Object *ob)
+void BKE_object_copy_particlesystems(Object *ob_dst, const Object *ob_src)
{
ParticleSystem *psys, *npsys;
ModifierData *md;
- if (obn->type != OB_MESH) {
+ if (ob_dst->type != OB_MESH) {
/* currently only mesh objects can have soft body */
return;
}
- BLI_listbase_clear(&obn->particlesystem);
- for (psys = ob->particlesystem.first; psys; psys = psys->next) {
- npsys = copy_particlesystem(psys);
+ BLI_listbase_clear(&ob_dst->particlesystem);
+ for (psys = ob_src->particlesystem.first; psys; psys = psys->next) {
+ npsys = BKE_object_copy_particlesystem(psys);
- BLI_addtail(&obn->particlesystem, npsys);
+ BLI_addtail(&ob_dst->particlesystem, npsys);
/* need to update particle modifiers too */
- for (md = obn->modifiers.first; md; md = md->next) {
+ for (md = ob_dst->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_ParticleSystem) {
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
if (psmd->psys == psys)
@@ -1346,10 +1383,12 @@ void BKE_object_copy_particlesystems(Object *obn, Object *ob)
}
}
-void BKE_object_copy_softbody(Object *obn, Object *ob)
+void BKE_object_copy_softbody(Object *ob_dst, const Object *ob_src)
{
- if (ob->soft)
- obn->soft = copy_softbody(ob->soft, false);
+ if (ob_src->soft) {
+ ob_dst->softflag = ob_src->softflag;
+ ob_dst->soft = copy_softbody(ob_src->soft, false);
+ }
}
static void copy_object_pose(Object *obn, Object *ob)
@@ -1366,7 +1405,7 @@ static void copy_object_pose(Object *obn, Object *ob)
chan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE);
for (con = chan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -1402,10 +1441,10 @@ bool BKE_object_pose_context_check(Object *ob)
(ob->pose) &&
(ob->mode & OB_MODE_POSE))
{
- return 1;
+ return true;
}
else {
- return 0;
+ return false;
}
}
@@ -1518,6 +1557,13 @@ Object *BKE_object_copy_ex(Main *bmain, Object *ob, bool copy_caches)
/* Copy runtime surve data. */
obn->curve_cache = NULL;
+ if (ob->id.lib) {
+ BKE_id_lib_local_paths(bmain, ob->id.lib, &obn->id);
+ }
+
+ /* Do not copy object's preview (mostly due to the fact renderers create temp copy of objects). */
+ obn->preview = NULL;
+
return obn;
}
@@ -1554,6 +1600,8 @@ static void extern_local_object(Object *ob)
id_lib_extern((ID *)psys->part);
modifiers_foreachIDLink(ob, extern_local_object__modifiersForeachIDLink, NULL);
+
+ ob->preview = NULL;
}
void BKE_object_make_local(Object *ob)
@@ -1570,7 +1618,7 @@ void BKE_object_make_local(Object *ob)
if (ob->id.lib == NULL) return;
- ob->proxy = ob->proxy_from = NULL;
+ ob->proxy = ob->proxy_from = ob->proxy_group = NULL;
if (ob->id.us == 1) {
id_clear_lib_data(bmain, &ob->id);
@@ -1661,7 +1709,7 @@ void BKE_object_copy_proxy_drivers(Object *ob, Object *target)
/* add new animdata block */
if (!ob->adt)
- ob->adt = BKE_id_add_animdata(&ob->id);
+ ob->adt = BKE_animdata_add_id(&ob->id);
/* make a copy of all the drivers (for now), then correct any links that need fixing */
free_fcurves(&ob->adt->drivers);
@@ -1723,8 +1771,7 @@ void BKE_object_make_proxy(Object *ob, Object *target, Object *gob)
mul_m4_m4m4(ob->obmat, gob->obmat, target->obmat);
if (gob->dup_group) { /* should always be true */
float tvec[3];
- copy_v3_v3(tvec, gob->dup_group->dupli_ofs);
- mul_mat3_m4_v3(ob->obmat, tvec);
+ mul_v3_mat3_m4v3(tvec, ob->obmat, gob->dup_group->dupli_ofs);
sub_v3_v3(ob->obmat[3], tvec);
}
BKE_object_apply_mat4(ob, ob->obmat, false, true);
@@ -2022,9 +2069,11 @@ void BKE_object_to_mat4(Object *ob, float mat[4][4])
void BKE_object_matrix_local_get(struct Object *ob, float mat[4][4])
{
if (ob->parent) {
- float invmat[4][4]; /* for inverse of parent's matrix */
- invert_m4_m4(invmat, ob->parent->obmat);
- mul_m4_m4m4(mat, invmat, ob->obmat);
+ float par_imat[4][4];
+
+ BKE_object_get_parent_matrix(NULL, ob, ob->parent, par_imat);
+ invert_m4(par_imat);
+ mul_m4_m4m4(mat, par_imat, ob->obmat);
}
else {
copy_m4_m4(mat, ob->obmat);
@@ -2034,24 +2083,29 @@ void BKE_object_matrix_local_get(struct Object *ob, float mat[4][4])
/* extern */
int enable_cu_speed = 1;
-static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[4][4])
+/**
+ * \param scene: Used when curve cache needs to be calculated, or for dupli-frame time.
+ * \return success if \a mat is set.
+ */
+static bool ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[4][4])
{
- Curve *cu;
+ Curve *cu = par->data;
float vec[4], dir[3], quat[4], radius, ctime;
-
- unit_m4(mat);
-
- cu = par->data;
- if (ELEM(NULL, par->curve_cache, par->curve_cache->path, par->curve_cache->path->data)) /* only happens on reload file, but violates depsgraph still... fix! */
+
+ /* only happens on reload file, but violates depsgraph still... fix! */
+ if (par->curve_cache == NULL) {
+ if (scene == NULL) {
+ return false;
+ }
BKE_displist_make_curveTypes(scene, par, 0);
- if (par->curve_cache->path == NULL) return;
-
- /* catch exceptions: feature for nla stride editing */
- if (ob->ipoflag & OB_DISABLE_PATH) {
- ctime = 0.0f;
}
+
+ if (par->curve_cache->path == NULL) {
+ return false;
+ }
+
/* catch exceptions: curve paths used as a duplicator */
- else if (enable_cu_speed) {
+ if (enable_cu_speed) {
/* ctime is now a proper var setting of Curve which gets set by Animato like any other var that's animated,
* but this will only work if it actually is animated...
*
@@ -2068,6 +2122,11 @@ static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[4][4])
CLAMP(ctime, 0.0f, 1.0f);
}
else {
+ /* For dupli-frames only */
+ if (scene == NULL) {
+ return false;
+ }
+
ctime = BKE_scene_frame_get(scene);
if (cu->pathlen) {
ctime /= cu->pathlen;
@@ -2076,8 +2135,10 @@ static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[4][4])
CLAMP(ctime, 0.0f, 1.0f);
}
+ unit_m4(mat);
+
/* vec: 4 items! */
- if (where_on_path(par, ctime, vec, dir, cu->flag & CU_FOLLOW ? quat : NULL, &radius, NULL)) {
+ if (where_on_path(par, ctime, vec, dir, (cu->flag & CU_FOLLOW) ? quat : NULL, &radius, NULL)) {
if (cu->flag & CU_FOLLOW) {
#if 0
@@ -2109,6 +2170,8 @@ static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[4][4])
copy_v3_v3(mat[3], vec);
}
+
+ return true;
}
static void ob_parbone(Object *ob, Object *par, float mat[4][4])
@@ -2161,26 +2224,60 @@ static void give_parvert(Object *par, int nr, float vec[3])
int numVerts = dm->getNumVerts(dm);
if (nr < numVerts) {
- /* avoid dm->getVertDataArray() since it allocates arrays in the dm (not thread safe) */
- int i;
+ bool use_special_ss_case = false;
+
+ if (dm->type == DM_TYPE_CCGDM) {
+ ModifierData *md;
+ VirtualModifierData virtualModifierData;
+ use_special_ss_case = true;
+ for (md = modifiers_getVirtualModifierList(par, &virtualModifierData);
+ md != NULL;
+ md = md->next)
+ {
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ /* TODO(sergey): Check for disabled modifiers. */
+ if (mti->type != eModifierTypeType_OnlyDeform && md->next != NULL) {
+ use_special_ss_case = false;
+ break;
+ }
+ }
+ }
- if (em && dm->type == DM_TYPE_EDITBMESH) {
- if (em->bm->elem_table_dirty & BM_VERT) {
-#ifdef VPARENT_THREADING_HACK
- BLI_mutex_lock(&vparent_lock);
+ if (!use_special_ss_case) {
+ /* avoid dm->getVertDataArray() since it allocates arrays in the dm (not thread safe) */
+ if (em && dm->type == DM_TYPE_EDITBMESH) {
if (em->bm->elem_table_dirty & BM_VERT) {
- BM_mesh_elem_table_ensure(em->bm, BM_VERT);
- }
- BLI_mutex_unlock(&vparent_lock);
+#ifdef VPARENT_THREADING_HACK
+ BLI_mutex_lock(&vparent_lock);
+ if (em->bm->elem_table_dirty & BM_VERT) {
+ BM_mesh_elem_table_ensure(em->bm, BM_VERT);
+ }
+ BLI_mutex_unlock(&vparent_lock);
#else
- BLI_assert(!"Not safe for threading");
- BM_mesh_elem_table_ensure(em->bm, BM_VERT);
+ BLI_assert(!"Not safe for threading");
+ BM_mesh_elem_table_ensure(em->bm, BM_VERT);
#endif
+ }
}
}
- /* get the average of all verts with (original index == nr) */
- if (CustomData_has_layer(&dm->vertData, CD_ORIGINDEX)) {
+ if (use_special_ss_case) {
+ /* Special case if the last modifier is SS and no constructive modifier are in front of it. */
+ CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
+ CCGVert *ccg_vert = ccgSubSurf_getVert(ccgdm->ss, SET_INT_IN_POINTER(nr));
+ /* In case we deleted some verts, nr may refer to inexistent one now, see T42557. */
+ if (ccg_vert) {
+ float *co = ccgSubSurf_getVertData(ccgdm->ss, ccg_vert);
+ add_v3_v3(vec, co);
+ count++;
+ }
+ }
+ else if (CustomData_has_layer(&dm->vertData, CD_ORIGINDEX) &&
+ !(em && dm->type == DM_TYPE_EDITBMESH))
+ {
+ int i;
+
+ /* Get the average of all verts with (original index == nr). */
for (i = 0; i < numVerts; i++) {
const int *index = dm->getVertData(dm, i, CD_ORIGINDEX);
if (*index == nr) {
@@ -2219,8 +2316,18 @@ static void give_parvert(Object *par, int nr, float vec[3])
}
}
else if (ELEM(par->type, OB_CURVE, OB_SURF)) {
- Curve *cu = par->data;
- ListBase *nurb = BKE_curve_nurbs_get(cu);
+ ListBase *nurb;
+
+ /* Unless there's some weird depsgraph failure the cache should exist. */
+ BLI_assert(par->curve_cache != NULL);
+
+ if (par->curve_cache->deformed_nurbs.first != NULL) {
+ nurb = &par->curve_cache->deformed_nurbs;
+ }
+ else {
+ Curve *cu = par->data;
+ nurb = BKE_curve_nurbs_get(cu);
+ }
BKE_nurbList_index_get_co(nurb, nr, vec);
}
@@ -2270,7 +2377,8 @@ static void ob_parvert3(Object *ob, Object *par, float mat[4][4])
}
}
-static void ob_get_parent_matrix(Scene *scene, Object *ob, Object *par, float parentmat[4][4])
+
+void BKE_object_get_parent_matrix(Scene *scene, Object *ob, Object *par, float parentmat[4][4])
{
float tmat[4][4];
float vec[3];
@@ -2280,8 +2388,9 @@ static void ob_get_parent_matrix(Scene *scene, Object *ob, Object *par, float pa
case PAROBJECT:
ok = 0;
if (par->type == OB_CURVE) {
- if (scene && ((Curve *)par->data)->flag & CU_PATH) {
- ob_parcurve(scene, ob, par, tmat);
+ if ((((Curve *)par->data)->flag & CU_PATH) &&
+ (ob_parcurve(scene, ob, par, tmat)))
+ {
ok = 1;
}
}
@@ -2327,7 +2436,7 @@ static void solve_parenting(Scene *scene, Object *ob, Object *par, float obmat[4
if (ob->partype & PARSLOW) copy_m4_m4(slowmat, obmat);
- ob_get_parent_matrix(scene, ob, par, totmat);
+ BKE_object_get_parent_matrix(scene, ob, par, totmat);
/* total */
mul_m4_m4m4(tmat, totmat, ob->parentinv);
@@ -2357,7 +2466,7 @@ static bool where_is_object_parslow(Object *ob, float obmat[4][4], float slowmat
/* include framerate */
fac1 = (1.0f / (1.0f + fabsf(ob->sf)));
- if (fac1 >= 1.0f) return 0;
+ if (fac1 >= 1.0f) return false;
fac2 = 1.0f - fac1;
fp1 = obmat[0];
@@ -2366,7 +2475,7 @@ static bool where_is_object_parslow(Object *ob, float obmat[4][4], float slowmat
fp1[0] = fac1 * fp1[0] + fac2 * fp2[0];
}
- return 1;
+ return true;
}
/* note, scene is the active scene while actual_scene is the scene the object resides in */
@@ -2485,22 +2594,21 @@ void BKE_object_apply_mat4(Object *ob, float mat[4][4], const bool use_compat, c
if (use_parent && ob->parent) {
float rmat[4][4], diff_mat[4][4], imat[4][4], parent_mat[4][4];
- ob_get_parent_matrix(NULL, ob, ob->parent, parent_mat);
+ BKE_object_get_parent_matrix(NULL, ob, ob->parent, parent_mat);
mul_m4_m4m4(diff_mat, parent_mat, ob->parentinv);
invert_m4_m4(imat, diff_mat);
mul_m4_m4m4(rmat, imat, mat); /* get the parent relative matrix */
- BKE_object_apply_mat4(ob, rmat, use_compat, false);
/* same as below, use rmat rather than mat */
mat4_to_loc_rot_size(ob->loc, rot, ob->size, rmat);
- BKE_object_mat3_to_rot(ob, rot, use_compat);
}
else {
mat4_to_loc_rot_size(ob->loc, rot, ob->size, mat);
- BKE_object_mat3_to_rot(ob, rot, use_compat);
}
+ BKE_object_mat3_to_rot(ob, rot, use_compat);
+
sub_v3_v3(ob->loc, ob->dloc);
if (ob->dscale[0] != 0.0f) ob->size[0] /= ob->dscale[0];
@@ -2547,6 +2655,76 @@ void BKE_boundbox_calc_size_aabb(const BoundBox *bb, float r_size[3])
r_size[2] = 0.5f * fabsf(bb->vec[0][2] - bb->vec[1][2]);
}
+void BKE_boundbox_minmax(const BoundBox *bb, float obmat[4][4], float r_min[3], float r_max[3])
+{
+ int i;
+ for (i = 0; i < 8; i++) {
+ float vec[3];
+ mul_v3_m4v3(vec, obmat, bb->vec[i]);
+ minmax_v3v3_v3(r_min, r_max, vec);
+ }
+}
+
+/**
+ * Returns a BBox which each dimensions are at least epsilon.
+ * \note In case a given dimension needs to be enlarged, its final value will be in [epsilon, 3 * epsilon] range.
+ *
+ * \param bb the input bbox to check.
+ * \param bb_temp the temp bbox to modify (\a bb content is never changed).
+ * \param epsilon the minimum dimension to ensure.
+ * \return either bb (if nothing needed to be changed) or bb_temp.
+ */
+BoundBox *BKE_boundbox_ensure_minimum_dimensions(BoundBox *bb, BoundBox *bb_temp, const float epsilon)
+{
+ if (fabsf(bb->vec[0][0] - bb->vec[4][0]) < epsilon) {
+ /* Flat along X axis... */
+ *bb_temp = *bb;
+ bb = bb_temp;
+ bb->vec[0][0] -= epsilon;
+ bb->vec[1][0] -= epsilon;
+ bb->vec[2][0] -= epsilon;
+ bb->vec[3][0] -= epsilon;
+ bb->vec[4][0] += epsilon;
+ bb->vec[5][0] += epsilon;
+ bb->vec[6][0] += epsilon;
+ bb->vec[7][0] += epsilon;
+ }
+
+ if (fabsf(bb->vec[0][1] - bb->vec[3][1]) < epsilon) {
+ /* Flat along Y axis... */
+ if (bb != bb_temp) {
+ *bb_temp = *bb;
+ bb = bb_temp;
+ }
+ bb->vec[0][1] -= epsilon;
+ bb->vec[1][1] -= epsilon;
+ bb->vec[4][1] -= epsilon;
+ bb->vec[5][1] -= epsilon;
+ bb->vec[2][1] += epsilon;
+ bb->vec[3][1] += epsilon;
+ bb->vec[6][1] += epsilon;
+ bb->vec[7][1] += epsilon;
+ }
+
+ if (fabsf(bb->vec[0][2] - bb->vec[1][2]) < epsilon) {
+ /* Flat along Z axis... */
+ if (bb != bb_temp) {
+ *bb_temp = *bb;
+ bb = bb_temp;
+ }
+ bb->vec[0][2] -= epsilon;
+ bb->vec[3][2] -= epsilon;
+ bb->vec[4][2] -= epsilon;
+ bb->vec[7][2] -= epsilon;
+ bb->vec[1][2] += epsilon;
+ bb->vec[2][2] += epsilon;
+ bb->vec[5][2] += epsilon;
+ bb->vec[6][2] += epsilon;
+ }
+
+ return bb;
+}
+
BoundBox *BKE_object_boundbox_get(Object *ob)
{
BoundBox *bb = NULL;
@@ -2560,6 +2738,12 @@ BoundBox *BKE_object_boundbox_get(Object *ob)
else if (ob->type == OB_MBALL) {
bb = ob->bb;
}
+ else if (ob->type == OB_LATTICE) {
+ bb = BKE_lattice_boundbox_get(ob);
+ }
+ else if (ob->type == OB_ARMATURE) {
+ bb = BKE_armature_boundbox_get(ob);
+ }
return bb;
}
@@ -2616,7 +2800,6 @@ void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3], const bool us
{
BoundBox bb;
float vec[3];
- int a;
bool changed = false;
switch (ob->type) {
@@ -2625,11 +2808,7 @@ void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3], const bool us
case OB_SURF:
{
bb = *BKE_curve_boundbox_get(ob);
-
- for (a = 0; a < 8; a++) {
- mul_m4_v3(ob->obmat, bb.vec[a]);
- minmax_v3v3_v3(min_r, max_r, bb.vec[a]);
- }
+ BKE_boundbox_minmax(&bb, ob->obmat, min_r, max_r);
changed = true;
break;
}
@@ -2652,23 +2831,7 @@ void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3], const bool us
}
case OB_ARMATURE:
{
- if (ob->pose) {
- bArmature *arm = ob->data;
- bPoseChannel *pchan;
-
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- /* XXX pchan->bone may be NULL for duplicated bones, see duplicateEditBoneObjects() comment
- * (editarmature.c:2592)... Skip in this case too! */
- if (pchan->bone && !((use_hidden == false) && (PBONE_VISIBLE(arm, pchan->bone) == false))) {
- mul_v3_m4v3(vec, ob->obmat, pchan->pose_head);
- minmax_v3v3_v3(min_r, max_r, vec);
- mul_v3_m4v3(vec, ob->obmat, pchan->pose_tail);
- minmax_v3v3_v3(min_r, max_r, vec);
-
- changed = true;
- }
- }
- }
+ changed = BKE_pose_minmax(ob, min_r, max_r, use_hidden, false);
break;
}
case OB_MESH:
@@ -2677,11 +2840,7 @@ void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3], const bool us
if (me) {
bb = *BKE_mesh_boundbox_get(ob);
-
- for (a = 0; a < 8; a++) {
- mul_m4_v3(ob->obmat, bb.vec[a]);
- minmax_v3v3_v3(min_r, max_r, bb.vec[a]);
- }
+ BKE_boundbox_minmax(&bb, ob->obmat, min_r, max_r);
changed = true;
}
break;
@@ -2921,8 +3080,12 @@ void BKE_object_handle_update_ex(EvaluationContext *eval_ctx,
{
if (ob->recalc & OB_RECALC_ALL) {
/* speed optimization for animation lookups */
- if (ob->pose)
+ if (ob->pose) {
BKE_pose_channels_hash_make(ob->pose);
+ if (ob->pose->flag & POSE_CONSTRAINTS_NEED_UPDATE_FLAGS) {
+ BKE_pose_update_constraint_flags(ob->pose);
+ }
+ }
if (ob->recalc & OB_RECALC_DATA) {
if (ob->type == OB_ARMATURE) {
@@ -2948,8 +3111,9 @@ void BKE_object_handle_update_ex(EvaluationContext *eval_ctx,
// printf("ob proxy copy, lib ob %s proxy %s\n", ob->id.name, ob->proxy_from->id.name);
if (ob->proxy_from->proxy_group) { /* transform proxy into group space */
Object *obg = ob->proxy_from->proxy_group;
- invert_m4_m4(obg->imat, obg->obmat);
- mul_m4_m4m4(ob->obmat, obg->imat, ob->proxy_from->obmat);
+ float imat[4][4];
+ invert_m4_m4(imat, obg->obmat);
+ mul_m4_m4m4(ob->obmat, imat, ob->proxy_from->obmat);
if (obg->dup_group) { /* should always be true */
add_v3_v3(ob->obmat[3], obg->dup_group->dupli_ofs);
}
@@ -2962,147 +3126,7 @@ void BKE_object_handle_update_ex(EvaluationContext *eval_ctx,
}
if (ob->recalc & OB_RECALC_DATA) {
- ID *data_id = (ID *)ob->data;
- AnimData *adt = BKE_animdata_from_id(data_id);
- Key *key;
- float ctime = BKE_scene_frame_get(scene);
-
- if (G.debug & G_DEBUG_DEPSGRAPH)
- printf("recalcdata %s\n", ob->id.name + 2);
-
- if (adt) {
- /* evaluate drivers - datalevel */
- /* XXX: for mesh types, should we push this to derivedmesh instead? */
- BKE_animsys_evaluate_animdata(scene, data_id, adt, ctime, ADT_RECALC_DRIVERS);
- }
-
- key = BKE_key_from_object(ob);
- if (key && key->block.first) {
- if (!(ob->shapeflag & OB_SHAPE_LOCK))
- BKE_animsys_evaluate_animdata(scene, &key->id, key->adt, ctime, ADT_RECALC_DRIVERS);
- }
-
- /* includes all keys and modifiers */
- switch (ob->type) {
- case OB_MESH:
- {
- BMEditMesh *em = (ob == scene->obedit) ? BKE_editmesh_from_object(ob) : NULL;
- uint64_t data_mask = scene->customdata_mask | CD_MASK_BAREMESH;
-#ifdef WITH_FREESTYLE
- /* make sure Freestyle edge/face marks appear in DM for render (see T40315) */
- if (eval_ctx->mode != DAG_EVAL_VIEWPORT) {
- data_mask |= CD_MASK_FREESTYLE_EDGE | CD_MASK_FREESTYLE_FACE;
- }
-#endif
- if (em) {
- makeDerivedMesh(scene, ob, em, data_mask, 0); /* was CD_MASK_BAREMESH */
- }
- else {
- makeDerivedMesh(scene, ob, NULL, data_mask, 0);
- }
- break;
- }
- case OB_ARMATURE:
- if (ob->id.lib && ob->proxy_from) {
- if (BKE_pose_copy_result(ob->pose, ob->proxy_from->pose) == false) {
- printf("Proxy copy error, lib Object: %s proxy Object: %s\n",
- ob->id.name + 2, ob->proxy_from->id.name + 2);
- }
- }
- else {
- BKE_pose_where_is(scene, ob);
- }
- break;
-
- case OB_MBALL:
- BKE_displist_make_mball(eval_ctx, scene, ob);
- break;
-
- case OB_CURVE:
- case OB_SURF:
- case OB_FONT:
- BKE_displist_make_curveTypes(scene, ob, 0);
- break;
-
- case OB_LATTICE:
- BKE_lattice_modifiers_calc(scene, ob);
- break;
-
- case OB_EMPTY:
- if (ob->empty_drawtype == OB_EMPTY_IMAGE && ob->data)
- if (BKE_image_is_animated(ob->data))
- BKE_image_user_check_frame_calc(ob->iuser, (int)ctime, 0);
- break;
- }
-
- /* related materials */
- /* XXX: without depsgraph tagging, this will always need to be run, which will be slow!
- * However, not doing anything (or trying to hack around this lack) is not an option
- * anymore, especially due to Cycles [#31834]
- */
- if (ob->totcol) {
- int a;
-
- for (a = 1; a <= ob->totcol; a++) {
- Material *ma = give_current_material(ob, a);
-
- if (ma) {
- /* recursively update drivers for this material */
- material_drivers_update(scene, ma, ctime);
- }
- }
- }
- else if (ob->type == OB_LAMP)
- lamp_drivers_update(scene, ob->data, ctime);
-
- /* particles */
- if (ob != scene->obedit && ob->particlesystem.first) {
- ParticleSystem *tpsys, *psys;
- DerivedMesh *dm;
- ob->transflag &= ~OB_DUPLIPARTS;
-
- psys = ob->particlesystem.first;
- while (psys) {
- /* ensure this update always happens even if psys is disabled */
- if (psys->recalc & PSYS_RECALC_TYPE) {
- psys_changed_type(ob, psys);
- }
-
- if (psys_check_enabled(ob, psys)) {
- /* check use of dupli objects here */
- if (psys->part && (psys->part->draw_as == PART_DRAW_REND || eval_ctx->mode == DAG_EVAL_RENDER) &&
- ((psys->part->ren_as == PART_DRAW_OB && psys->part->dup_ob) ||
- (psys->part->ren_as == PART_DRAW_GR && psys->part->dup_group)))
- {
- ob->transflag |= OB_DUPLIPARTS;
- }
-
- particle_system_update(scene, ob, psys);
- psys = psys->next;
- }
- else if (psys->flag & PSYS_DELETE) {
- tpsys = psys->next;
- BLI_remlink(&ob->particlesystem, psys);
- psys_free(ob, psys);
- psys = tpsys;
- }
- else
- psys = psys->next;
- }
-
- if (eval_ctx->mode == DAG_EVAL_RENDER && ob->transflag & OB_DUPLIPARTS) {
- /* this is to make sure we get render level duplis in groups:
- * the derivedmesh must be created before init_render_mesh,
- * since object_duplilist does dupliparticles before that */
- dm = mesh_create_derived_render(scene, ob, CD_MASK_BAREMESH | CD_MASK_MTFACE | CD_MASK_MCOL);
- dm->release(dm);
-
- for (psys = ob->particlesystem.first; psys; psys = psys->next)
- psys_get_modifier(ob, psys)->flag &= ~eParticleSystemFlag_psys_updated;
- }
- }
-
- /* quick cache removed */
+ BKE_object_handle_data_update(eval_ctx, scene, ob);
}
ob->recalc &= ~OB_RECALC_ALL;
@@ -3147,7 +3171,7 @@ void BKE_object_sculpt_modifiers_changed(Object *ob)
ss->pbvh = NULL;
}
- BKE_free_sculptsession_deformMats(ob->sculpt);
+ BKE_sculptsession_free_deformMats(ob->sculpt);
}
else {
PBVHNode **nodes;
@@ -3255,7 +3279,7 @@ int BKE_object_insert_ptcache(Object *ob)
LinkData *link = NULL;
int i = 0;
- BLI_sortlist(&ob->pc_ids, pc_cmp);
+ BLI_listbase_sort(&ob->pc_ids, pc_cmp);
for (link = ob->pc_ids.first, i = 0; link; link = link->next, i++) {
int index = GET_INT_FROM_POINTER(link->data);
@@ -3300,7 +3324,7 @@ void BKE_object_delete_ptcache(Object *ob, int index)
/* shape key utility function */
/************************* Mesh ************************/
-static KeyBlock *insert_meshkey(Scene *scene, Object *ob, const char *name, const bool from_mix)
+static KeyBlock *insert_meshkey(Object *ob, const char *name, const bool from_mix)
{
Mesh *me = ob->data;
Key *key = me->key;
@@ -3316,12 +3340,12 @@ static KeyBlock *insert_meshkey(Scene *scene, Object *ob, const char *name, cons
if (newkey || from_mix == false) {
/* create from mesh */
kb = BKE_keyblock_add_ctime(key, name, false);
- BKE_key_convert_from_mesh(me, kb);
+ BKE_keyblock_convert_from_mesh(me, kb);
}
else {
/* copy from current values */
int totelem;
- float *data = BKE_key_evaluate_object(scene, ob, &totelem);
+ float *data = BKE_key_evaluate_object(ob, &totelem);
/* create new block with prepared data */
kb = BKE_keyblock_add_ctime(key, name, false);
@@ -3332,7 +3356,7 @@ static KeyBlock *insert_meshkey(Scene *scene, Object *ob, const char *name, cons
return kb;
}
/************************* Lattice ************************/
-static KeyBlock *insert_lattkey(Scene *scene, Object *ob, const char *name, const bool from_mix)
+static KeyBlock *insert_lattkey(Object *ob, const char *name, const bool from_mix)
{
Lattice *lt = ob->data;
Key *key = lt->key;
@@ -3353,13 +3377,13 @@ static KeyBlock *insert_lattkey(Scene *scene, Object *ob, const char *name, cons
kb->totelem = basekb->totelem;
}
else {
- BKE_key_convert_from_lattice(lt, kb);
+ BKE_keyblock_convert_from_lattice(lt, kb);
}
}
else {
/* copy from current values */
int totelem;
- float *data = BKE_key_evaluate_object(scene, ob, &totelem);
+ float *data = BKE_key_evaluate_object(ob, &totelem);
/* create new block with prepared data */
kb = BKE_keyblock_add_ctime(key, name, false);
@@ -3370,7 +3394,7 @@ static KeyBlock *insert_lattkey(Scene *scene, Object *ob, const char *name, cons
return kb;
}
/************************* Curve ************************/
-static KeyBlock *insert_curvekey(Scene *scene, Object *ob, const char *name, const bool from_mix)
+static KeyBlock *insert_curvekey(Object *ob, const char *name, const bool from_mix)
{
Curve *cu = ob->data;
Key *key = cu->key;
@@ -3393,13 +3417,13 @@ static KeyBlock *insert_curvekey(Scene *scene, Object *ob, const char *name, con
kb->totelem = basekb->totelem;
}
else {
- BKE_key_convert_from_curve(cu, kb, lb);
+ BKE_keyblock_convert_from_curve(cu, kb, lb);
}
}
else {
/* copy from current values */
int totelem;
- float *data = BKE_key_evaluate_object(scene, ob, &totelem);
+ float *data = BKE_key_evaluate_object(ob, &totelem);
/* create new block with prepared data */
kb = BKE_keyblock_add_ctime(key, name, false);
@@ -3410,22 +3434,114 @@ static KeyBlock *insert_curvekey(Scene *scene, Object *ob, const char *name, con
return kb;
}
-KeyBlock *BKE_object_insert_shape_key(Scene *scene, Object *ob, const char *name, const bool from_mix)
+KeyBlock *BKE_object_shapekey_insert(Object *ob, const char *name, const bool from_mix)
{
switch (ob->type) {
case OB_MESH:
- return insert_meshkey(scene, ob, name, from_mix);
+ return insert_meshkey(ob, name, from_mix);
case OB_CURVE:
case OB_SURF:
- return insert_curvekey(scene, ob, name, from_mix);
+ return insert_curvekey(ob, name, from_mix);
case OB_LATTICE:
- return insert_lattkey(scene, ob, name, from_mix);
+ return insert_lattkey(ob, name, from_mix);
default:
return NULL;
}
}
+bool BKE_object_shapekey_free(Main *bmain, Object *ob)
+{
+ Key **key_p, *key;
+
+ key_p = BKE_key_from_object_p(ob);
+ if (ELEM(NULL, key_p, *key_p)) {
+ return false;
+ }
+
+ key = *key_p;
+ *key_p = NULL;
+
+ BKE_libblock_free_us(bmain, key);
+
+ return false;
+}
+
+bool BKE_object_shapekey_remove(Main *bmain, Object *ob, KeyBlock *kb)
+{
+ KeyBlock *rkb;
+ Key *key = BKE_key_from_object(ob);
+ short kb_index;
+
+ if (key == NULL) {
+ return false;
+ }
+
+ kb_index = BLI_findindex(&key->block, kb);
+ BLI_assert(kb_index != -1);
+
+ for (rkb = key->block.first; rkb; rkb = rkb->next) {
+ if (rkb->relative == kb_index) {
+ /* remap to the 'Basis' */
+ rkb->relative = 0;
+ }
+ else if (rkb->relative >= kb_index) {
+ /* Fix positional shift of the keys when kb is deleted from the list */
+ rkb->relative -= 1;
+ }
+ }
+
+ BLI_remlink(&key->block, kb);
+ key->totkey--;
+ if (key->refkey == kb) {
+ key->refkey = key->block.first;
+
+ if (key->refkey) {
+ /* apply new basis key on original data */
+ switch (ob->type) {
+ case OB_MESH:
+ BKE_keyblock_convert_to_mesh(key->refkey, ob->data);
+ break;
+ case OB_CURVE:
+ case OB_SURF:
+ BKE_keyblock_convert_to_curve(key->refkey, ob->data, BKE_curve_nurbs_get(ob->data));
+ break;
+ case OB_LATTICE:
+ BKE_keyblock_convert_to_lattice(key->refkey, ob->data);
+ break;
+ }
+ }
+ }
+
+ if (kb->data) {
+ MEM_freeN(kb->data);
+ }
+ MEM_freeN(kb);
+
+ if (ob->shapenr > 1) {
+ ob->shapenr--;
+ }
+
+ if (key->totkey == 0) {
+ BKE_object_shapekey_free(bmain, ob);
+ }
+
+ return true;
+}
+
+bool BKE_object_flag_test_recursive(const Object *ob, short flag)
+{
+ if (ob->flag & flag) {
+ return true;
+ }
+ else if (ob->parent) {
+ return BKE_object_flag_test_recursive(ob->parent, flag);
+ }
+ else {
+ return false;
+ }
+}
+
bool BKE_object_is_child_recursive(Object *ob_parent, Object *ob_child)
{
for (ob_child = ob_child->parent; ob_child; ob_child = ob_child->parent) {
@@ -3464,6 +3580,88 @@ int BKE_object_is_modified(Scene *scene, Object *ob)
return flag;
}
+/* Check of objects moves in time. */
+/* NOTE: This function is currently optimized for usage in combination
+ * with mti->canDeform, so modifiers can quickly check if their target
+ * objects moves (causing deformation motion blur) or not.
+ *
+ * This makes it possible to give some degree of false-positives here,
+ * but it's currently an acceptable tradeoff between complexity and check
+ * speed. In combination with checks of modifier stack and real life usage
+ * percentage of false-positives shouldn't be that hight.
+ */
+static bool object_moves_in_time(Object *object)
+{
+ AnimData *adt = object->adt;
+ if (adt != NULL) {
+ /* If object has any sort of animation data assume it is moving. */
+ if (adt->action != NULL ||
+ !BLI_listbase_is_empty(&adt->nla_tracks) ||
+ !BLI_listbase_is_empty(&adt->drivers) ||
+ !BLI_listbase_is_empty(&adt->overrides))
+ {
+ return true;
+ }
+ }
+ if (!BLI_listbase_is_empty(&object->constraints)) {
+ return true;
+ }
+ if (object->parent != NULL) {
+ /* TODO(sergey): Do recursive check here? */
+ return true;
+ }
+ return false;
+}
+
+static bool constructive_modifier_is_deform_modified(ModifierData *md)
+{
+ /* TODO(sergey): Consider generalizing this a bit so all modifier logic
+ * is concentrated in MOD_{modifier}.c file,
+ */
+ if (md->type == eModifierType_Array) {
+ ArrayModifierData *amd = (ArrayModifierData *)md;
+ /* TODO(sergey): Check if curve is deformed. */
+ return (amd->start_cap != NULL && object_moves_in_time(amd->start_cap)) ||
+ (amd->end_cap != NULL && object_moves_in_time(amd->end_cap)) ||
+ (amd->curve_ob != NULL && object_moves_in_time(amd->curve_ob)) ||
+ (amd->offset_ob != NULL && object_moves_in_time(amd->offset_ob));
+ }
+ else if (md->type == eModifierType_Mirror) {
+ MirrorModifierData *mmd = (MirrorModifierData *)md;
+ return mmd->mirror_ob != NULL && object_moves_in_time(mmd->mirror_ob);
+ }
+ else if (md->type == eModifierType_Screw) {
+ ScrewModifierData *smd = (ScrewModifierData *)md;
+ return smd->ob_axis != NULL && object_moves_in_time(smd->ob_axis);
+ }
+ return false;
+}
+
+static bool modifiers_has_animation_check(Object *ob)
+{
+ /* TODO(sergey): This is a bit code duplication with depsgraph, but
+ * would be nicer to solve this as a part of new dependency graph
+ * work, so we avoid conflicts and so.
+ */
+ if (ob->adt != NULL) {
+ AnimData *adt = ob->adt;
+ FCurve *fcu;
+ if (adt->action != NULL) {
+ for (fcu = adt->action->curves.first; fcu; fcu = fcu->next) {
+ if (fcu->rna_path && strstr(fcu->rna_path, "modifiers[")) {
+ return true;
+ }
+ }
+ }
+ for (fcu = adt->drivers.first; fcu; fcu = fcu->next) {
+ if (fcu->rna_path && strstr(fcu->rna_path, "modifiers[")) {
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
/* test if object is affected by deforming modifiers (for motion blur). again
* most important is to avoid false positives, this is to skip computations
* and we can still if there was actual deformation afterwards */
@@ -3472,6 +3670,7 @@ int BKE_object_is_deform_modified(Scene *scene, Object *ob)
ModifierData *md;
VirtualModifierData virtualModifierData;
int flag = 0;
+ const bool is_modifier_animated = modifiers_has_animation_check(ob);
if (BKE_key_from_object(ob))
flag |= eModifierMode_Realtime | eModifierMode_Render;
@@ -3481,9 +3680,15 @@ int BKE_object_is_deform_modified(Scene *scene, Object *ob)
md && (flag != (eModifierMode_Render | eModifierMode_Realtime));
md = md->next)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ bool can_deform = mti->type == eModifierTypeType_OnlyDeform ||
+ is_modifier_animated;
- if (mti->type == eModifierTypeType_OnlyDeform) {
+ if (!can_deform) {
+ can_deform = constructive_modifier_is_deform_modified(md);
+ }
+
+ if (can_deform) {
if (!(flag & eModifierMode_Render) && modifier_isEnabled(scene, md, eModifierMode_Render))
flag |= eModifierMode_Render;
@@ -3532,7 +3737,7 @@ void BKE_object_relink(Object *ob)
modifiers_foreachIDLink(ob, copy_object__forwardModifierLinks, NULL);
if (ob->adt)
- BKE_relink_animdata(ob->adt);
+ BKE_animdata_relink(ob->adt);
if (ob->rigidbody_constraint)
BKE_rigidbody_relink_constraint(ob->rigidbody_constraint);
@@ -3845,3 +4050,50 @@ KDTree *BKE_object_as_kdtree(Object *ob, int *r_tot)
*r_tot = tot;
return tree;
}
+
+bool BKE_object_modifier_use_time(Object *ob, ModifierData *md)
+{
+ if (modifier_dependsOnTime(md)) {
+ return true;
+ }
+
+ /* Check whether modifier is animated. */
+ /* TODO: this should be handled as part of build_animdata() -- Aligorith */
+ if (ob->adt) {
+ AnimData *adt = ob->adt;
+ FCurve *fcu;
+
+ char pattern[MAX_NAME + 16];
+ BLI_snprintf(pattern, sizeof(pattern), "modifiers[\"%s\"]", md->name);
+
+ /* action - check for F-Curves with paths containing 'modifiers[' */
+ if (adt->action) {
+ for (fcu = (FCurve *)adt->action->curves.first;
+ fcu != NULL;
+ fcu = (FCurve *)fcu->next)
+ {
+ if (fcu->rna_path && strstr(fcu->rna_path, pattern))
+ return true;
+ }
+ }
+
+ /* This here allows modifier properties to get driven and still update properly
+ *
+ * Workaround to get [#26764] (e.g. subsurf levels not updating when animated/driven)
+ * working, without the updating problems ([#28525] [#28690] [#28774] [#28777]) caused
+ * by the RNA updates cache introduced in r.38649
+ */
+ for (fcu = (FCurve *)adt->drivers.first;
+ fcu != NULL;
+ fcu = (FCurve *)fcu->next)
+ {
+ if (fcu->rna_path && strstr(fcu->rna_path, pattern))
+ return true;
+ }
+
+ /* XXX: also, should check NLA strips, though for now assume that nobody uses
+ * that and we can omit that for performance reasons... */
+ }
+
+ return false;
+}