diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-12-11 14:37:04 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-12-11 14:37:04 +0300 |
commit | 48225a4658764cb9d56e48c018bef7b266081744 (patch) | |
tree | 1c5b811f77e65eb96fbe4a947036222af3e29735 /source/blender/blenkernel/intern/rigidbody.c | |
parent | 49b5d45118b76f7ab0383b30a98192ef6410547b (diff) |
Proper fix for building without Bullet
Stick to an existing way of dealing with disabled feature.
Diffstat (limited to 'source/blender/blenkernel/intern/rigidbody.c')
-rw-r--r-- | source/blender/blenkernel/intern/rigidbody.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c index 2d035c271d2..22fb863d829 100644 --- a/source/blender/blenkernel/intern/rigidbody.c +++ b/source/blender/blenkernel/intern/rigidbody.c @@ -1772,6 +1772,8 @@ bool BKE_rigidbody_check_sim_running(RigidBodyWorld *rbw, float ctime) { return void BKE_rigidbody_cache_reset(RigidBodyWorld *rbw) {} void BKE_rigidbody_rebuild_world(Depsgraph *depsgraph, Scene *scene, float ctime) {} void BKE_rigidbody_do_simulation(Depsgraph *depsgraph, Scene *scene, float ctime) {} +void BKE_rigidbody_objects_collection_validate(Scene *scene, RigidBodyWorld *rbw) {} +void BKE_rigidbody_constraints_collection_validate(Scene *scene, RigidBodyWorld *rbw) {} #if defined(__GNUC__) || defined(__clang__) # pragma GCC diagnostic pop |