diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-03-26 13:52:55 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-03-26 13:52:55 +0300 |
commit | 666cca69e90bf1f5c1bfb5a6582c56c2e8311f04 (patch) | |
tree | 5d467cc4e8e6163f094353369783c79ccc4b59d9 /source/blender/blenkernel/intern/scene.c | |
parent | 05b1f00858313930b8a850aff6349bb6ab68efff (diff) |
Cloth simulation can now use a group to specify which objects
to collide with, in addition to the effectors group.
(commit 27746 by Brecht from render25 branch)
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r-- | source/blender/blenkernel/intern/scene.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 0bce2d004e3..dd2a3143d3d 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -53,6 +53,7 @@ #include "BKE_animsys.h" #include "BKE_depsgraph.h" #include "BKE_global.h" +#include "BKE_group.h" #include "BKE_idprop.h" #include "BKE_library.h" #include "BKE_main.h" |