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authorSergey Sharybin <sergey.vfx@gmail.com>2012-08-12 22:38:01 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-08-12 22:38:01 +0400
commit38541284c5eb48eea7530f01e0a111fc80c2c078 (patch)
tree1cb691b4bc569abea40be419ad51f7f55d4a8eb1 /source/blender/blenkernel/intern/sequencer.c
parent667e7ab3482ed1a054fe54252f4e325c4b18a3f9 (diff)
Resolve issues with color balance not updating properly in sequencer
when float images are used.
Diffstat (limited to 'source/blender/blenkernel/intern/sequencer.c')
-rw-r--r--source/blender/blenkernel/intern/sequencer.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index cee8a4d1612..0432e7a62a2 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -1640,6 +1640,13 @@ static void color_balance(SeqRenderData context, Sequence *seq, ImBuf *ibuf, flo
IMB_processor_apply_threaded(ibuf->y, sizeof(ColorBalanceThread), &init_data,
color_balance_init_handle, color_balance_do_thread);
+ /* color balance either happens on float buffer or byte buffer, but never on both,
+ * free byte buffer if there's float buffer since float buffer would be used for
+ * color balance in favor of byte buffer
+ */
+ if (ibuf->rect_float && ibuf->rect)
+ imb_freerectImBuf(ibuf);
+
if (init_data.mask)
IMB_freeImBuf(init_data.mask);
}