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authorDalai Felinto <dfelinto@gmail.com>2017-11-22 15:52:39 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-11-23 12:48:23 +0300
commit3abe8b3292cf7a50a9200b95401993384df24d9a (patch)
tree6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /source/blender/blenkernel/intern/sequencer.c
parentfb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff)
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok since this is strictly for rendering. * Subversion bump (to 2.80.2) * DNA low level doversion (renames) - only for .blend created since 2.80 started Note: We can't use DNA_struct_elem_find or get file version in init_structDNA, so we are manually iterating over the array of the SDNA elements instead. Note 2: This doversion change with renames can be reverted in a few months. But so far it's required for 2.8 files created between October 2016 and now. Reviewers: campbellbarton, sergey Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'source/blender/blenkernel/intern/sequencer.c')
-rw-r--r--source/blender/blenkernel/intern/sequencer.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 3e1ebc2a057..a83eba145c9 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -3263,8 +3263,8 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
have_comp = (scene->r.scemode & R_DOCOMP) && scene->use_nodes && scene->nodetree;
/* Get depsgraph and scene layer for the strip. */
- SceneLayer *scene_layer = BKE_scene_layer_from_scene_get(scene);
- Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, scene_layer, true);
+ ViewLayer *view_layer = BKE_view_layer_from_scene_get(scene);
+ Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
orig_data.scemode = scene->r.scemode;
orig_data.cfra = scene->r.cfra;
@@ -3315,10 +3315,10 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
/* opengl offscreen render */
context->eval_ctx->engine = RE_engines_find(scene->view_render.engine_id);
- BKE_scene_graph_update_for_newframe(context->eval_ctx, depsgraph, context->bmain, scene, scene_layer);
+ BKE_scene_graph_update_for_newframe(context->eval_ctx, depsgraph, context->bmain, scene, view_layer);
ibuf = sequencer_view3d_cb(
/* set for OpenGL render (NULL when scrubbing) */
- context->eval_ctx, scene, scene_layer, camera, width, height, IB_rect,
+ context->eval_ctx, scene, view_layer, camera, width, height, IB_rect,
context->scene->r.seq_prev_type,
(context->scene->r.seq_flag & R_SEQ_SOLID_TEX) != 0,
use_gpencil, use_background, scene->r.alphamode,
@@ -3355,7 +3355,7 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
RE_SetDepsgraph(re, depsgraph);
DEG_graph_id_tag_update(context->bmain, depsgraph, &scene->id, 0);
- BKE_scene_graph_update_for_newframe(context->eval_ctx, depsgraph, context->bmain, scene, scene_layer);
+ BKE_scene_graph_update_for_newframe(context->eval_ctx, depsgraph, context->bmain, scene, view_layer);
RE_BlenderFrame(re, context->bmain, scene, NULL, camera, scene->lay, frame, false);
/* restore previous state after it was toggled on & off by RE_BlenderFrame */
@@ -3415,7 +3415,7 @@ finally:
scene->r.subframe = orig_data.subframe;
if (is_frame_update) {
- BKE_scene_graph_update_for_newframe(context->eval_ctx, depsgraph, context->bmain, scene, scene_layer);
+ BKE_scene_graph_update_for_newframe(context->eval_ctx, depsgraph, context->bmain, scene, view_layer);
}
#ifdef DURIAN_CAMERA_SWITCH