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authorTon Roosendaal <ton@blender.org>2003-10-25 23:17:24 +0400
committerTon Roosendaal <ton@blender.org>2003-10-25 23:17:24 +0400
commit7326fa933bf2164ba42109f4ca64b71419fb958a (patch)
treefcc81ba2b352ec9f504aa4aa65d5fbfc669748ef /source/blender/blenkernel/intern/subsurf.c
parentce60c3edc1b435e377b7cb8401c62cd192dd8b48 (diff)
- fixed crash with ALT+C conversion of subsurf to mesh with subdiv level 0
- also changed the limits in the subdiv levels buttons; ranging now 1-6 (note: '6' gives 16k new faces per old face... and max was 12!)
Diffstat (limited to 'source/blender/blenkernel/intern/subsurf.c')
-rw-r--r--source/blender/blenkernel/intern/subsurf.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/subsurf.c b/source/blender/blenkernel/intern/subsurf.c
index 613cc69d9f7..2a2723686df 100644
--- a/source/blender/blenkernel/intern/subsurf.c
+++ b/source/blender/blenkernel/intern/subsurf.c
@@ -948,7 +948,7 @@ void subsurf_make_mesh(Object *ob, short subdiv) {
void subsurf_to_mesh(Object *oldob, Mesh *me) {
Mesh *oldme= oldob->data;
- if (oldme->totface) {
+ if (oldme->totface && oldme->subdiv) {
HyperMesh *hme= hypermesh_from_mesh(oldme, NULL);
DispList *dl= subsurf_subdivide_to_displist(hme, oldme->subdiv, oldme->flag);
DispListMesh *dlm= dl->mesh;