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AgeCommit message (Expand)Author
2005-04-04 - moved subsurf_calculate_limit_positions to using ccgsubsurfDaniel Dunbar
2005-04-04 - work-in-progress: subsurf level 0 now just acts like a regular mesh,Daniel Dunbar
2005-04-04 - kinda crazy, but replaced old ME_SIMPLE_SUBDIV method with justDaniel Dunbar
2005-03-31 - fix warnings for gccDaniel Dunbar
2005-03-31 - removed USE_CCGSUBSURF define (always on now)Daniel Dunbar
2005-03-30 - initial commit of a real (as in not just copying the DispListMesh)Daniel Dunbar
2005-03-29 - removed dlm->flagDaniel Dunbar
2005-03-29 - added Mesh->derived and Mesh->decimated DerivedMesh pointersDaniel Dunbar
2005-03-28 - subsurf creation no longer needs extverts argument... removedDaniel Dunbar
2005-03-28 - added nors to DispListMesh (for face normals)... this is just toDaniel Dunbar
2005-03-27 - get rid of some warnings in CCG code, thanks lukepDaniel Dunbar
2005-03-23Fix for bug #1444Daniel Dunbar
2005-03-21 - Initial integration of CCGSubSurf library into blender. The lib isDaniel Dunbar
2004-10-01Recoded how 'handles' were implemented; these were extra wireframe edgesTon Roosendaal
2004-09-27- improvement for edge/face selectTon Roosendaal
2004-09-26New strict 'hide' rules for editmesh & new selectmodesTon Roosendaal
2004-09-26Quick commit to fix crash in hide option editmode subsurf... the hide flagsTon Roosendaal
2004-09-26Fix for crashes when mixed faces/edges were hidden. Not all combos wereTon Roosendaal
2004-09-25Two nice workflow improvements;Ton Roosendaal
2004-09-19Evil commit! Nothing really changed except;Ton Roosendaal
2004-07-13Added LSCM UV Unwrapping:Brecht Van Lommel
2004-07-09Quite a large one this time... but now we have:Ton Roosendaal
2004-03-28 - replaced G.{edve,eded,edvl} with G.editMesh, atm just a structure toDaniel Dunbar
2004-03-21 - split the data structures that actually constitute a meshDaniel Dunbar
2004-03-15Removed the struct MFaceInt from DNA_mesh_types.h (by the recommendationChris Want
2004-01-11 - Potential future bug in simple subsurf (used & when should be ==).Robert Wenzlaff
2004-01-10 -Changed "Simple" button to pulldown menu or subsurf type.Robert Wenzlaff
2004-01-07 - removed some old cruft from init_render_displist_mesh (for smeshes-RIP)Daniel Dunbar
2004-01-07 - removed some cruft from old method of subsurf hiding during editmodeDaniel Dunbar
2004-01-07 - migrated a subsurf routine to displist.c: displistmesh_calc_vert_normals()Daniel Dunbar
2004-01-05-First port of Displacement mapping from tuhopuu. Image textures not workingRobert Wenzlaff
2003-11-21- made calloc for clear mverts in subsurf-mesh conversionTon Roosendaal
2003-11-20Fix for undo... it didn't do the UV coords (tface) nor the vertexpaintTon Roosendaal
2003-11-06- little new feature; 'hide' vertices/edges/faces works in editmodeTon Roosendaal
2003-10-25- fixed crash with ALT+C conversion of subsurf to mesh with subdiv level 0Ton Roosendaal
2003-10-25fixed three bugs:Ton Roosendaal
2003-10-22More fixes in object drawing:Ton Roosendaal
2003-10-21Mesh drawing stuff!Ton Roosendaal
2003-10-21- added new drawing type for subsurf editing. Is called 'Optimal' andTon Roosendaal
2003-04-26The last of the blenkernel files with translated commentsTon Roosendaal
2003-04-24Support for auto-skinning when parenting a mesh to an armature.Chris Want
2003-04-07More VC7 stack trashing fixes, vec3 ops performed on a vec2 (oh my!)Daniel Dunbar
2002-11-25updated .c files to include:Kent Mein
2002-10-12Initial revisionv2.25Hans Lambermont