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authorBastien Montagne <b.mont29@gmail.com>2020-03-09 20:40:06 +0300
committerBastien Montagne <b.mont29@gmail.com>2020-03-09 20:43:11 +0300
commitbe2e41c397ba4d13b13e817bee46628ce984bd6b (patch)
tree3b9f34cf8f7d0b7635d74d81e7de541e55515717 /source/blender/blenkernel/intern/texture.c
parent6472a721f0f6df6e813f4cb78217d70f8aed588e (diff)
Cleanup: Move `BKE_animdata_free()` call out of each IDType free data.
This has been long standing TODO... Note that remaining usages of BKE_xxx_delete should all be carefully checked for and utilmately nuked in favor of `BKE_id_delete()`, think we still have quiet a few bugs hidden in those (code seems to usually assume those functions do a full ID deletion, which is not the case).
Diffstat (limited to 'source/blender/blenkernel/intern/texture.c')
-rw-r--r--source/blender/blenkernel/intern/texture.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index 088122edd8b..6c4e19cb068 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -109,7 +109,6 @@ static void texture_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const i
static void texture_free_data(ID *id)
{
Tex *texture = (Tex *)id;
- BKE_animdata_free((ID *)texture, false);
/* is no lib link block, but texture extension */
if (texture->nodetree) {