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authorCampbell Barton <ideasman42@gmail.com>2012-09-06 05:31:15 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-09-06 05:31:15 +0400
commit5d2e4bb87e6d3db0a7978dd3bd3ec573a52c4ae9 (patch)
tree3f5fe8fac4f5efcab43eadd5f2bcb46f30ec7f96 /source/blender/blenkernel
parent5c52455fba091eb69e59e6f2dba4411d4791074d (diff)
code cleanup: capitalize defines.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_shrinkwrap.h6
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c4
2 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/BKE_shrinkwrap.h b/source/blender/blenkernel/BKE_shrinkwrap.h
index a7b03cef933..d1332ba937e 100644
--- a/source/blender/blenkernel/BKE_shrinkwrap.h
+++ b/source/blender/blenkernel/BKE_shrinkwrap.h
@@ -52,7 +52,7 @@ struct DerivedMesh *object_get_derived_final(struct Object *ob);
* the matrix calculation.
*
* A SpaceTransform is initialized using:
- * space_transform_setup( &data, ob1, ob2 )
+ * SPACE_TRANSFORM_SETUP( &data, ob1, ob2 )
*
* After that the following calls can be used:
* space_transform_apply (&data, co); //converts a coordinate in ob1 coords space to the corresponding ob2 coords
@@ -75,7 +75,7 @@ void space_transform_from_matrixs(struct SpaceTransform *data, float local[4][4]
void space_transform_apply(const struct SpaceTransform *data, float co[3]);
void space_transform_invert(const struct SpaceTransform *data, float co[3]);
-#define space_transform_setup(data, local, target) space_transform_from_matrixs(data, (local)->obmat, (target)->obmat)
+#define SPACE_TRANSFORM_SETUP(data, local, target) space_transform_from_matrixs(data, (local)->obmat, (target)->obmat)
/* Shrinkwrap stuff */
#include "BKE_bvhutils.h"
@@ -126,7 +126,7 @@ void shrinkwrapModifier_deform(struct ShrinkwrapModifierData *smd, struct Object
/*
* This function casts a ray in the given BVHTree.. but it takes into consideration the space_transform, that is:
*
- * if transf was configured with "space_transform_setup( &transf, ob1, ob2 )"
+ * if transf was configured with "SPACE_TRANSFORM_SETUP( &transf, ob1, ob2 )"
* then the input (vert, dir, BVHTreeRayHit) must be defined in ob1 coordinates space
* and the BVHTree must be built in ob2 coordinate space.
*
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index f9399946570..9a8bcaabe0c 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -313,7 +313,7 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc)
auxMesh = object_get_derived_final(calc->smd->auxTarget);
if (!auxMesh)
return;
- space_transform_setup(&local2aux, calc->ob, calc->smd->auxTarget);
+ SPACE_TRANSFORM_SETUP(&local2aux, calc->ob, calc->smd->auxTarget);
}
//After sucessufuly build the trees, start projection vertexs
@@ -500,7 +500,7 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedM
//TODO there might be several "bugs" on non-uniform scales matrixs
//because it will no longer be nearest surface, not sphere projection
//because space has been deformed
- space_transform_setup(&calc.local2target, ob, smd->target);
+ SPACE_TRANSFORM_SETUP(&calc.local2target, ob, smd->target);
//TODO: smd->keepDist is in global units.. must change to local
calc.keepDist = smd->keepDist;