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authorCampbell Barton <ideasman42@gmail.com>2010-08-05 14:50:38 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-08-05 14:50:38 +0400
commit8c75853bb6cecc70e201e38c7354c36539419324 (patch)
treefabd6066dc97cb46c3a358d2265c5d7586a6de3c /source/blender/blenkernel
parent5f77852a479952560cbbcccab6fcf07b4fd9c0b2 (diff)
bugfix [#23164] Copied Scene Nodes!
copying a scene would still have nodes point back to the old scene which would crash (in some cases) or break rendering.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_node.h1
-rw-r--r--source/blender/blenkernel/intern/node.c13
-rw-r--r--source/blender/blenkernel/intern/scene.c9
3 files changed, 20 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 292cd95e572..4bd4cc3792f 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -136,6 +136,7 @@ void ntreeMakeOwnType(struct bNodeTree *ntree);
void ntreeUpdateType(struct bNodeTree *ntree, struct bNodeType *ntype);
void ntreeFreeTree(struct bNodeTree *ntree);
struct bNodeTree *ntreeCopyTree(struct bNodeTree *ntree, int internal_select);
+void ntreeSwitchID(struct bNodeTree *ntree, struct ID *sce_from, struct ID *sce_to);
void ntreeMakeLocal(struct bNodeTree *ntree);
void ntreeSocketUseFlags(struct bNodeTree *ntree);
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 2a4713ee25c..36c23216585 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -1064,6 +1064,7 @@ bNodeTree *ntreeAddTree(int type)
* - internal_select is only 1 when used for duplicating selected nodes (i.e. Shift-D duplicate operator)
* - this gets called when executing compositing updates (for threaded previews)
* - when the nodetree datablock needs to be copied (i.e. when users get copied)
+ * - for scene duplication use ntreeSwapID() after so we dont have stale pointers.
*/
bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select)
{
@@ -1142,6 +1143,18 @@ bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select)
return newtree;
}
+/* use when duplicating scenes */
+void ntreeSwitchID(bNodeTree *ntree, ID *id_from, ID *id_to)
+{
+ bNode *node;
+ /* for scene duplication only */
+ for(node= ntree->nodes.first; node; node= node->next) {
+ if(node->id==id_from) {
+ node->id= id_to;
+ }
+ }
+}
+
/* *************** preview *********** */
/* if node->preview, then we assume the rect to exist */
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 0f44c02d16d..95705ea8c05 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -172,9 +172,12 @@ Scene *copy_scene(Main *bmain, Scene *sce, int type)
BLI_duplicatelist(&(scen->transform_spaces), &(sce->transform_spaces));
BLI_duplicatelist(&(scen->r.layers), &(sce->r.layers));
BKE_keyingsets_copy(&(scen->keyingsets), &(sce->keyingsets));
-
- scen->nodetree= ntreeCopyTree(sce->nodetree, 0);
-
+
+ if(sce->nodetree) {
+ scen->nodetree= ntreeCopyTree(sce->nodetree, 0);
+ ntreeSwitchID(scen->nodetree, &sce->id, &scen->id);
+ }
+
obase= sce->base.first;
base= scen->base.first;
while(base) {