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authorCampbell Barton <ideasman42@gmail.com>2007-09-10 16:26:36 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-09-10 16:26:36 +0400
commite8a808da24e0c791a557aae7e3930550982f45c7 (patch)
tree804b01e82ee92e2081aa5aa5b56105342e021fdb /source/blender/blenkernel
parent0e3460dd1b6b9521f1833998b63d7753639c5339 (diff)
UV Editing is now done in editmode rather then UV/Face Select mode.
Notes * you cant edit UV's in the image window in "UV Face Select" mode. (removed UV from the name) * going into Face Select mode no longer adds UV's and does not need UV's to work. * The UV Calculation menu is now in editmode (Alt+W) Todo.. * Image replace - partly broken in stable also. * Rotate/Mirror UV/VCol are still only in Face Select mode. * Hide/Reveal is not quite right, (issue with editmode flushing)
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_mesh.h8
-rw-r--r--source/blender/blenkernel/intern/mesh.c7
2 files changed, 6 insertions, 9 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 4ec62821455..9757d3e6ac1 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -93,8 +93,12 @@ float (*mesh_getVertexCos(struct Mesh *me, int *numVerts_r))[3];
/* map from uv vertex to face (for select linked, stitch, uv suburf) */
-struct UvVertMap;
-typedef struct UvVertMap UvVertMap;
+/* UvVertMap */
+
+typedef struct UvVertMap {
+ struct UvMapVert **vert;
+ struct UvMapVert *buf;
+} UvVertMap;
typedef struct UvMapVert {
struct UvMapVert *next;
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 4c6bfda1517..6e27f580d88 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -1130,13 +1130,6 @@ float (*mesh_getVertexCos(Mesh *me, int *numVerts_r))[3]
#endif
}
-/* UvVertMap */
-
-struct UvVertMap {
- struct UvMapVert **vert;
- struct UvMapVert *buf;
-};
-
UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned int totface, unsigned int totvert, int selected, float *limit)
{
UvVertMap *vmap;