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author | Clément Foucault <foucault.clem@gmail.com> | 2021-03-14 17:10:18 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2021-03-14 19:19:39 +0300 |
commit | 8936550269333297f6c083c92c90f11660b22e33 (patch) | |
tree | 194aaf2538ee127abdab42714b1a830a2a04b660 /source/blender/blenkernel | |
parent | 448cb5d55b119d8030cfef078952fdca373bb3e8 (diff) |
EEVEE: Specular Occlusion: Avoid overdarkening on smooth surfaces
Accumulate error caused by the low amount of integration slices and
correct it for the low roughness surfaces.
This increases light leak but it is less distracting than dark fringe
everywhere.
Diffstat (limited to 'source/blender/blenkernel')
0 files changed, 0 insertions, 0 deletions