diff options
author | Campbell Barton <campbell@blender.org> | 2022-08-26 05:45:20 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-08-26 05:47:21 +0300 |
commit | a3e1a9e2aace26a71c2698cd96ce4086db25e94d (patch) | |
tree | cd93c6b35be472aed10b425a04aa7376aeaa8c06 /source/blender/blenkernel | |
parent | ef51825c06242c12892337f87c82299c2996fa50 (diff) |
Cleanup: spelling in comments, format
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/BKE_curves.hh | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/mesh.cc | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_curves.hh b/source/blender/blenkernel/BKE_curves.hh index 8d17fe56156..4b0fc293b54 100644 --- a/source/blender/blenkernel/BKE_curves.hh +++ b/source/blender/blenkernel/BKE_curves.hh @@ -572,8 +572,8 @@ struct Insertion { * Compute the insertion of a control point and handles in a Bezier segment without changing its * shape. * \param parameter: Factor in from 0 to 1 defining the insertion point within the segment. - * \return Inserted point paramaters including position, and both new and updated handles for - * neighbouring control points. + * \return Inserted point parameters including position, and both new and updated handles for + * neighboring control points. * * <pre> * handle_prev handle_next diff --git a/source/blender/blenkernel/intern/mesh.cc b/source/blender/blenkernel/intern/mesh.cc index 7f2c09f049b..272dd922caa 100644 --- a/source/blender/blenkernel/intern/mesh.cc +++ b/source/blender/blenkernel/intern/mesh.cc @@ -249,7 +249,7 @@ static void mesh_blend_write(BlendWriter *writer, ID *id, const void *id_address Set<std::string> names_to_skip; if (!BLO_write_is_undo(writer)) { BKE_mesh_legacy_convert_hide_layers_to_flags(mesh); - /* When converting to the old mesh format, don't save redunant attributes. */ + /* When converting to the old mesh format, don't save redundant attributes. */ names_to_skip.add_multiple_new({".hide_vert", ".hide_edge", ".hide_poly"}); } |