diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-08-23 02:03:57 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-08-23 02:09:38 +0300 |
commit | adfb9ec87cebafe61e8870c5dfd7593d32e9eb0a (patch) | |
tree | 1cc57a24b047bfb152fe458ec3594f6b8de28cef /source/blender/blenkernel | |
parent | 1de7717ed711c53755a2f1393ab103fd98bf6b32 (diff) |
Cleanup: const args, naming, doxy groups, clang-format
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/BKE_armature.h | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/BKE_mball.h | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/armature.c | 10 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/mball.c | 2 |
4 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h index 99c6bb405b5..c1f04894880 100644 --- a/source/blender/blenkernel/BKE_armature.h +++ b/source/blender/blenkernel/BKE_armature.h @@ -100,7 +100,7 @@ float distfactor_to_bone( void BKE_armature_where_is(struct bArmature *arm); void BKE_armature_where_is_bone(struct Bone *bone, - struct Bone *prevbone, + const struct Bone *bone_parent, const bool use_recursion); void BKE_pose_clear_pointers(struct bPose *pose); void BKE_pose_remap_bone_pointers(struct bArmature *armature, struct bPose *pose); diff --git a/source/blender/blenkernel/BKE_mball.h b/source/blender/blenkernel/BKE_mball.h index b582e88f9cb..5447fd00866 100644 --- a/source/blender/blenkernel/BKE_mball.h +++ b/source/blender/blenkernel/BKE_mball.h @@ -63,7 +63,7 @@ bool BKE_mball_minmax_ex(const struct MetaBall *mb, bool BKE_mball_minmax(const struct MetaBall *mb, float min[3], float max[3]); bool BKE_mball_center_median(const struct MetaBall *mb, float r_cent[3]); bool BKE_mball_center_bounds(const struct MetaBall *mb, float r_cent[3]); -void BKE_mball_transform(struct MetaBall *mb, float mat[4][4], const bool do_props); +void BKE_mball_transform(struct MetaBall *mb, const float mat[4][4], const bool do_props); void BKE_mball_translate(struct MetaBall *mb, const float offset[3]); struct MetaElem *BKE_mball_element_add(struct MetaBall *mb, const int type); diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index ea927ca9333..89ba5e38c39 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -2285,7 +2285,7 @@ void vec_roll_to_mat3(const float vec[3], const float roll, float mat[3][3]) /* recursive part, calculates restposition of entire tree of children */ /* used by exiting editmode too */ -void BKE_armature_where_is_bone(Bone *bone, Bone *prevbone, const bool use_recursion) +void BKE_armature_where_is_bone(Bone *bone, const Bone *bone_parent, const bool use_recursion) { float vec[3]; @@ -2301,13 +2301,13 @@ void BKE_armature_where_is_bone(Bone *bone, Bone *prevbone, const bool use_recur bone->segments = 1; } - if (prevbone) { + if (bone_parent) { float offs_bone[4][4]; /* yoffs(b-1) + root(b) + bonemat(b) */ BKE_bone_offset_matrix_get(bone, offs_bone); /* Compose the matrix for this bone */ - mul_m4_m4m4(bone->arm_mat, prevbone->arm_mat, offs_bone); + mul_m4_m4m4(bone->arm_mat, bone_parent->arm_mat, offs_bone); } else { copy_m4_m3(bone->arm_mat, bone->bone_mat); @@ -2316,9 +2316,9 @@ void BKE_armature_where_is_bone(Bone *bone, Bone *prevbone, const bool use_recur /* and the kiddies */ if (use_recursion) { - prevbone = bone; + bone_parent = bone; for (bone = bone->childbase.first; bone; bone = bone->next) { - BKE_armature_where_is_bone(bone, prevbone, use_recursion); + BKE_armature_where_is_bone(bone, bone_parent, use_recursion); } } } diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c index 0820f0ebbb1..19009322975 100644 --- a/source/blender/blenkernel/intern/mball.c +++ b/source/blender/blenkernel/intern/mball.c @@ -526,7 +526,7 @@ bool BKE_mball_center_bounds(const MetaBall *mb, float r_cent[3]) return false; } -void BKE_mball_transform(MetaBall *mb, float mat[4][4], const bool do_props) +void BKE_mball_transform(MetaBall *mb, const float mat[4][4], const bool do_props) { float quat[4]; const float scale = mat4_to_scale(mat); |