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author | Jeroen Bakker <jeroen@blender.org> | 2022-01-19 16:46:24 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-01-19 16:46:24 +0300 |
commit | 7f5219caa4037e831943d44a4c355fdab11cf898 (patch) | |
tree | e383d17297d53a6b1810d986de17514f0e25f680 /source/blender/blenlib/BLI_float2.hh | |
parent | 17882988042e3b8adeffbc2072a5a457cb6efb52 (diff) |
Migrating polyline shaders to create info.tmp-gpu-polyline-shaders
GPU_SHADER_3D_POLYLINE_(FLAT/SMOOTH/UNIFORM/CLIPPED_UNIFORM)_COLOR
TODO:
* GPU_SHADER_3D_CLIPPED_UNIFORM_COLOR
* Check all usages of clipped uniform shaders.
{T95016}
Diffstat (limited to 'source/blender/blenlib/BLI_float2.hh')
0 files changed, 0 insertions, 0 deletions