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authorSergey Sharybin <sergey.vfx@gmail.com>2018-02-14 13:23:30 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-03-13 16:29:48 +0300
commitfa6a1d06d1aecad33659393fc49ed8506213db28 (patch)
tree9cba5300d8fbce2fe200243f120b20abcdcc0864 /source/blender/blenlib/BLI_task.h
parent81c199af8365c5a52bb7e8a1a4046acfceea1519 (diff)
Cycles: Add BVH8 and packeted triangle intersectioncycles_bvh8
This is an initial implementation of BVH8 optimization structure and packated triangle intersection. The aim is to get faster ray to scene intersection checks. Scene BVH4 BVH8 barbershop_interior 10:24.94 10:10.74 bmw27 02:41.25 02:38.83 classroom 08:16.49 07:56.15 fishy_cat 04:24.56 04:17.29 koro 06:03.06 06:01.45 pavillon_barcelona 09:21.26 09:02.98 victor 23:39.65 22:53.71 Original BVH8 patch from Anton Gavrikov. batched triangles intersection from Victoria Zhislina. Extra work and tests and fixes from Maxym Dmytrychenko.
Diffstat (limited to 'source/blender/blenlib/BLI_task.h')
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