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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-04-15 14:28:32 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-04-15 14:28:32 +0400
commit9a85013692322f8a821b8228ad552f84d2a215e9 (patch)
tree666bb54fa093429d65b6b0322e8058c03f5fe223 /source/blender/blenlib/BLI_threads.h
parent2b018673509fe7a38a6332fae00bd605335bd286 (diff)
Merge various small changes from render branch:
* Division by zero fix for TNT SVD code. * Sound fix, in case ffmpeg decode fails, don't use the samples. * Fix for incorrect bounds of transformed objects in new raytracing code. * Gave memory arena's a name used for allocations for easier memory usage debugging. * Dupligroup no_draw option was using layers but not restrict view/render setting. (not a bugfix exactly but would do display list context switching while drawing for no reason). * Fix objects instanced on hair particles not giving consistent results when the object is transformed. * New math functions: madd_v4_v4fl, len_squared_v3v3, interp_v4_v4v4v4, mul_v4_m4v4, SH and form factor functions, box_minmax_bounds_m4. * mul_m4_m4m4 and mul_m3_m3m3 now accept the same pointers for multiple arguments. * endjob callback for WM jobs system. * Geometry node uv/color layer now has search list/autocomplete. * Various small buildsystem tweaks, not strictly needed yet in trunk.
Diffstat (limited to 'source/blender/blenlib/BLI_threads.h')
-rw-r--r--source/blender/blenlib/BLI_threads.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_threads.h b/source/blender/blenlib/BLI_threads.h
index cf21707cd39..a1e44f65200 100644
--- a/source/blender/blenlib/BLI_threads.h
+++ b/source/blender/blenlib/BLI_threads.h
@@ -65,6 +65,7 @@ int BLI_system_thread_count(void); /* gets the number of threads the system can
#define LOCK_PREVIEW 1
#define LOCK_VIEWER 2
#define LOCK_CUSTOM1 3
+#define LOCK_RCACHE 2
void BLI_lock_thread(int type);
void BLI_unlock_thread(int type);