diff options
author | Hans Goudey <h.goudey@me.com> | 2020-09-01 20:35:14 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2020-09-01 20:38:05 +0300 |
commit | baca8611e5fe4b3dcd6f5065fb125bc0a9d65934 (patch) | |
tree | bb1230387cd53b15f9621f10c4d0e5e2050b5580 /source/blender/blenloader/intern/versioning_280.c | |
parent | 31705201dddebf7e3be5c4533b89f380aad1ede1 (diff) | |
parent | 2930d4fcea405985f2212c5f28c061af7c4849f8 (diff) |
Merge branch 'master' into active-fcurve-keyframeactive-fcurve-keyframe
Diffstat (limited to 'source/blender/blenloader/intern/versioning_280.c')
-rw-r--r-- | source/blender/blenloader/intern/versioning_280.c | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c index fced95ee629..2434d9e9f74 100644 --- a/source/blender/blenloader/intern/versioning_280.c +++ b/source/blender/blenloader/intern/versioning_280.c @@ -3463,7 +3463,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain) if (scene->ed) { Sequence *seq; - SEQ_BEGIN (scene->ed, seq) { + SEQ_ALL_BEGIN (scene->ed, seq) { seq->flag &= ~(SEQ_FLAG_UNUSED_6 | SEQ_FLAG_UNUSED_18 | SEQ_FLAG_UNUSED_19 | SEQ_FLAG_UNUSED_21); if (seq->type == SEQ_TYPE_SPEED) { @@ -3471,7 +3471,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain) s->flags &= ~(SEQ_SPEED_UNUSED_1); } } - SEQ_END; + SEQ_ALL_END; } } @@ -4953,8 +4953,6 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain) const View3D *v3d_default = DNA_struct_default_get(View3D); wm->xr.session_settings.shading = v3d_default->shading; - /* Don't rotate light with the viewer by default, make it fixed. */ - wm->xr.session_settings.shading.flag |= V3D_SHADING_WORLD_ORIENTATION; wm->xr.session_settings.draw_flags = (V3D_OFSDRAW_SHOW_GRIDFLOOR | V3D_OFSDRAW_SHOW_ANNOTATION); wm->xr.session_settings.clip_start = v3d_default->clip_start; @@ -5112,6 +5110,12 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain) } } + for (wmWindowManager *wm = bmain->wm.first; wm; wm = wm->id.next) { + /* Don't rotate light with the viewer by default, make it fixed. Shading settings can't be + * edited and this flag should always be set. So we can always execute this. */ + wm->xr.session_settings.shading.flag |= V3D_SHADING_WORLD_ORIENTATION; + } + /* Keep this block, even when empty. */ } } |