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authorHans Goudey <h.goudey@me.com>2020-09-01 20:35:14 +0300
committerHans Goudey <h.goudey@me.com>2020-09-01 20:38:05 +0300
commitbaca8611e5fe4b3dcd6f5065fb125bc0a9d65934 (patch)
treebb1230387cd53b15f9621f10c4d0e5e2050b5580 /source/blender/blenloader/intern/versioning_280.c
parent31705201dddebf7e3be5c4533b89f380aad1ede1 (diff)
parent2930d4fcea405985f2212c5f28c061af7c4849f8 (diff)
Merge branch 'master' into active-fcurve-keyframeactive-fcurve-keyframe
Diffstat (limited to 'source/blender/blenloader/intern/versioning_280.c')
-rw-r--r--source/blender/blenloader/intern/versioning_280.c12
1 files changed, 8 insertions, 4 deletions
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index fced95ee629..2434d9e9f74 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -3463,7 +3463,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (scene->ed) {
Sequence *seq;
- SEQ_BEGIN (scene->ed, seq) {
+ SEQ_ALL_BEGIN (scene->ed, seq) {
seq->flag &= ~(SEQ_FLAG_UNUSED_6 | SEQ_FLAG_UNUSED_18 | SEQ_FLAG_UNUSED_19 |
SEQ_FLAG_UNUSED_21);
if (seq->type == SEQ_TYPE_SPEED) {
@@ -3471,7 +3471,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
s->flags &= ~(SEQ_SPEED_UNUSED_1);
}
}
- SEQ_END;
+ SEQ_ALL_END;
}
}
@@ -4953,8 +4953,6 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
const View3D *v3d_default = DNA_struct_default_get(View3D);
wm->xr.session_settings.shading = v3d_default->shading;
- /* Don't rotate light with the viewer by default, make it fixed. */
- wm->xr.session_settings.shading.flag |= V3D_SHADING_WORLD_ORIENTATION;
wm->xr.session_settings.draw_flags = (V3D_OFSDRAW_SHOW_GRIDFLOOR |
V3D_OFSDRAW_SHOW_ANNOTATION);
wm->xr.session_settings.clip_start = v3d_default->clip_start;
@@ -5112,6 +5110,12 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
+ for (wmWindowManager *wm = bmain->wm.first; wm; wm = wm->id.next) {
+ /* Don't rotate light with the viewer by default, make it fixed. Shading settings can't be
+ * edited and this flag should always be set. So we can always execute this. */
+ wm->xr.session_settings.shading.flag |= V3D_SHADING_WORLD_ORIENTATION;
+ }
+
/* Keep this block, even when empty. */
}
}