diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-10-19 11:31:51 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-10-19 11:31:51 +0400 |
commit | e648542872a4887cd9f6c88501403033482df8ee (patch) | |
tree | c5752d64fef28a8d071626aefc30a24ac178e328 /source/blender/bmesh/bmesh.h | |
parent | 78f7518bf3c3f00ae0e2c7dd9b3c3ce8023d3083 (diff) |
decimate modifier rewrite to use bmesh (#ifdef-disabled by default for now).
- maintains quads & ngons
- supports some customdata (weight paint for example works fine).
TODO
- add suppory for loop data (UV's / VCol's).
- outputs invalid geometry when heavily reducing some meshes, needs to be made stable in these cases.
Diffstat (limited to 'source/blender/bmesh/bmesh.h')
-rw-r--r-- | source/blender/bmesh/bmesh.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/bmesh/bmesh.h b/source/blender/bmesh/bmesh.h index 955b1a729c5..a672ec0b6a7 100644 --- a/source/blender/bmesh/bmesh.h +++ b/source/blender/bmesh/bmesh.h @@ -252,6 +252,7 @@ extern "C" { #include "intern/bmesh_construct.h" #include "intern/bmesh_core.h" +#include "intern/bmesh_decimate.h" #include "intern/bmesh_interp.h" #include "intern/bmesh_iterators.h" #include "intern/bmesh_marking.h" |