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authorCampbell Barton <ideasman42@gmail.com>2012-03-02 20:05:54 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-02 20:05:54 +0400
commit7bbf4b78313df9f6d2c760b527eb36a5d0418b82 (patch)
treeace55a086362cf5b35174d55442322a793dd32c1 /source/blender/bmesh/bmesh_class.h
parentc8636ca3dd8bde1cc548ef21fb7a1fd304799164 (diff)
style cleanup
- spelling - turns out we had tessellation spelt wrong all over. - use \directive for doxy (not @directive) - remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
Diffstat (limited to 'source/blender/bmesh/bmesh_class.h')
-rw-r--r--source/blender/bmesh/bmesh_class.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/bmesh_class.h b/source/blender/bmesh/bmesh_class.h
index 1c7717ac5f0..ed4e231edea 100644
--- a/source/blender/bmesh/bmesh_class.h
+++ b/source/blender/bmesh/bmesh_class.h
@@ -67,7 +67,7 @@ typedef struct BMHeader {
* - Unitialized to -1 so we can easily tell its not set.
* - Used for edge/vert/face, check BMesh.elem_index_dirty for valid index values,
* this is abused by various tools which set it dirty.
- * - For loops this is used for sorting during tesselation. */
+ * - For loops this is used for sorting during tessellation. */
char htype; /* element geometric type (verts/edges/loops/faces) */
char hflag; /* this would be a CD layer, see below */