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authorCampbell Barton <ideasman42@gmail.com>2013-09-07 12:13:39 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-09-07 12:13:39 +0400
commit0423d2b25256101b697c3007bb9b39a358ff50ce (patch)
tree441b6d6afdd26bd35442ab3302bc68f42d704083 /source/blender/bmesh/intern/bmesh_opdefines.c
parent65fcc29d0c49ab8ef02bcae2aedab55da0bbde58 (diff)
changes to grid fill
- use 4 weights for vertex customdata blending (was previously only using 2) - option for simple blending, which blends locations using weights too and doesn't attempt to maintain the shape, useful for flat surfaces or times when keeping the shape gives odd results.
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_opdefines.c')
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index e6291cac241..0bd4907eab9 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -542,6 +542,7 @@ static BMOpDefine bmo_grid_fill_def = {
/* restricts edges to groups. maps edges to integer */
{"mat_nr", BMO_OP_SLOT_INT}, /* material to use */
{"use_smooth", BMO_OP_SLOT_BOOL}, /* smooth state to use */
+ {"use_interp_simple", BMO_OP_SLOT_BOOL}, /* use simple interpolation */
{{'\0'}},
},
/* slots_out */