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authorCampbell Barton <ideasman42@gmail.com>2018-09-26 02:45:14 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-09-26 02:55:17 +0300
commit34d98cfe61bd34aa742879a31ba0da01d32d7e3a (patch)
tree98cd59d03cfc53fd03d519dcd613a77cf701ad44 /source/blender/bmesh/intern/bmesh_opdefines.c
parentfcf3aa90daed0dde8c770857990f92c6601f8096 (diff)
BMesh: spin option to merge first/last
For 360d revolutions this is almost always whats intended, enable by default.
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_opdefines.c')
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 891a15d4184..7abf05044dd 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -1389,6 +1389,7 @@ static BMOpDefine bmo_spin_def = {
{"angle", BMO_OP_SLOT_FLT}, /* total rotation angle (radians) */
{"space", BMO_OP_SLOT_MAT}, /* matrix to define the space (typically object matrix) */
{"steps", BMO_OP_SLOT_INT}, /* number of steps */
+ {"use_merge", BMO_OP_SLOT_BOOL}, /* Merge first/last when the angle is a full revolution. */
{"use_normal_flip", BMO_OP_SLOT_BOOL}, /* Create faces with reversed direction. */
{"use_duplicate", BMO_OP_SLOT_BOOL}, /* duplicate or extrude? */
{{'\0'}},