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authorBastien Montagne <montagne29@wanadoo.fr>2015-06-29 17:41:00 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2015-06-29 18:18:11 +0300
commitd140e70c496122915eb5c05aba83153e2e0d7998 (patch)
tree1e589247d69da64aa7b0e7802319237ec050b5d6 /source/blender/bmesh/intern/bmesh_operators.h
parent147bd16ed1bb3415b30408b0eab110d0854eadd2 (diff)
parent295d0c52a26730edc6d4ed1276e4051cce006be5 (diff)
Merge branch 'master' into temp-ghash-experimentstemp-ghash-experiments
Note that 'store hash' feature was removed for now - to complex to maintain (conflicts) and relatively easy to re-add if we ever really want this one day. Conflicts: source/blender/blenlib/BLI_ghash.h source/blender/blenlib/intern/BLI_ghash.c source/blender/blenlib/intern/hash_mm2a.c source/blender/bmesh/tools/bmesh_region_match.c tests/gtests/blenlib/BLI_ghash_performance_test.cc tests/gtests/blenlib/BLI_ghash_test.cc tests/gtests/blenlib/CMakeLists.txt
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_operators.h')
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.h18
1 files changed, 10 insertions, 8 deletions
diff --git a/source/blender/bmesh/intern/bmesh_operators.h b/source/blender/bmesh/intern/bmesh_operators.h
index f39fe29b596..d9961e589da 100644
--- a/source/blender/bmesh/intern/bmesh_operators.h
+++ b/source/blender/bmesh/intern/bmesh_operators.h
@@ -46,6 +46,7 @@ enum {
SUBD_FALLOFF_ROOT,
SUBD_FALLOFF_SHARP,
SUBD_FALLOFF_LIN,
+ SUBD_FALLOFF_INVSQUARE = 7, /* matching PROP_INVSQUARE */
};
enum {
@@ -130,14 +131,15 @@ extern const BMOpDefine *bmo_opdefines[];
extern const int bmo_opdefines_total;
/*------specific operator helper functions-------*/
-void BM_mesh_esubdivide(BMesh *bm, const char edge_hflag,
- const float smooth, const short smooth_falloff, const bool use_smooth_even,
- const float fractal, const float along_normal,
- const int numcuts,
- const int seltype, const int cornertype,
- const short use_single_edge, const short use_grid_fill,
- const short use_only_quads,
- const int seed);
+void BM_mesh_esubdivide(
+ BMesh *bm, const char edge_hflag,
+ const float smooth, const short smooth_falloff, const bool use_smooth_even,
+ const float fractal, const float along_normal,
+ const int numcuts,
+ const int seltype, const int cornertype,
+ const short use_single_edge, const short use_grid_fill,
+ const short use_only_quads,
+ const int seed);
#include "intern/bmesh_operator_api_inline.h"