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authorChris Want <cwant@ualberta.ca>2012-07-06 20:55:35 +0400
committerChris Want <cwant@ualberta.ca>2012-07-06 20:55:35 +0400
commit16b165eed5e929f8f6ea2917fa4cb803e0c1dcc0 (patch)
treec83d9b4aeb73ff98e618a11cd1d649dcf1ed651a /source/blender/bmesh
parent5f792b08e4115e4231f92f67cdc5ffde50473055 (diff)
Fix for bug 32017.
There was some bad recursion introduced recently that caused crashes when a Material node is the same material as the material itself (e.g., if Material.001 has a node with Material.001). This commit attempt to correct this by keeping track of the material at the root of the node tree, and doesn't recurse further if it encounters it again within the nodetree. Joshua, please review!
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