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authorSukhitha Prabhath Jayathilake <pr.jayathilake@gmail.com>2011-06-17 22:41:43 +0400
committerSukhitha Prabhath Jayathilake <pr.jayathilake@gmail.com>2011-06-17 22:41:43 +0400
commitc9b0ce8693ace816e49e157587ebe295dfd9b379 (patch)
treeebd273deb2f471e9da84f1ded503c7f5c57c711d /source/blender/collada/ArmatureImporter.h
parentc9360a4c1e30328a4a85a7b39fb897aacb9fe262 (diff)
creating armatures for bones which are not skinned( in progress )
Diffstat (limited to 'source/blender/collada/ArmatureImporter.h')
-rw-r--r--source/blender/collada/ArmatureImporter.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/collada/ArmatureImporter.h b/source/blender/collada/ArmatureImporter.h
index d36bccf7e57..90cb0271e60 100644
--- a/source/blender/collada/ArmatureImporter.h
+++ b/source/blender/collada/ArmatureImporter.h
@@ -105,6 +105,9 @@ private:
void create_bone(SkinInfo& skin, COLLADAFW::Node *node, EditBone *parent, int totchild,
float parent_mat[][4], bArmature *arm);
+ void create_unskinned_bone(COLLADAFW::Node *node, EditBone *parent, int totchild,
+ float parent_mat[][4], bArmature *arm);
+
void add_leaf_bone(float mat[][4], EditBone *bone);
void fix_leaf_bones();
@@ -123,6 +126,7 @@ private:
#endif
void create_armature_bones(SkinInfo& skin);
+ void create_armature_bones( );
public: